The music is just MIDI files
True, but some of it actually sounded good.
The whole game is tedious
Yes, but the story was motivation enough to carry on.
Took much reliance on the stylus
Random sound effects thrown around
I don't remember that. Try to give me an example.
Pure laziness all around
Fights were tedious, avoid encounters at all times
Not if you have the right team of characters.
team Pow moves are also useless since most of them are just for show, don't do much damage and take up so much points to do
Not so in my experience.
The enemies go from easy to hard. Some times they can kill you in a couple hits by spamming Pow moves and others can Spam Pow moves, however, if you don't do the commands either way, it wont do much damage to you at all
Yeah, that was the point.
Some Pow moves are completely useless and a waste of time to do. Even if you mess up one command, it will mess up the whole thing for you.
That's what your actual skill is needed for.
The difficulty jumps from easy to hard time to time. Kron was the worst
Shadow's Chaos Rift will render that factor moot.
The final-final boss is just anti-climatic. I have nothing else to say about it.
That's what the fights before it were for.
The artwork in the pow moves and dialogue boxes are nicely drawn, but the artwork in the cutscenes look amateurish and reminds me of a flash animation. Sloppy.
What did you expect for a DS game? Not only that, but it was Bioware's FIRST game for the DS. I see your point, though.