Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.18 / 5.00 3,534 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.80 / 5.00 4,200 Viewshttp://www.newgrounds.com/dump/item/324c8c5892256371136958d0 1a1f6a81
here is my file.
it has all the scripts in it.
I don't know what I did wrong theres no errors on any of the codes!
If you want to come here for help then post the related code with a detailed problem description. You're the one who needs help, so you have to put forth the effort to get it. Don't make others take the time to download, open, and diagnose your problem, we have better things to do, but if you need help then we'll give it a go.
At 4/28/12 10:49 PM, nakedxbabe wrote: http://www.newgrounds.com/dump/item/324c8c5892256371136958d0 1a1f6a81
here is my file.
it has all the scripts in it.
I don't know what I did wrong theres no errors on any of the codes!
Since you copy and pasted your code from:
http://www.kirupa.com/developer/actionscript/sound.htm
I'd recommend you read it. Specifically the part about the exporting the sound for actionscript.
At 4/29/12 01:48 AM, nameistaken1 wrote:At 4/28/12 10:49 PM, nakedxbabe wrote: http://www.newgrounds.com/dump/item/324c8c5892256371136958d0 1a1f6a81Since you copy and pasted your code from:
here is my file.
it has all the scripts in it.
I don't know what I did wrong theres no errors on any of the codes!
http://www.kirupa.com/developer/actionscript/sound.htm
I'd recommend you read it. Specifically the part about the exporting the sound for actionscript.
I did read it, I do not understand.
I am using on (press) {stopAllSounds ( ) ; }
on (release) {
Sound = (PlaySound); }
It does not seem to work. I've even tried
var my_sound = new Sound();
my_sound.loadSound("sounds/sound1.mp3");
my_sound.onLoad = function(success:boolean){
if(success){
my_sound.start();
}
}
does not work.