I'm really, really sorry for bumping up this topic once more... ...but it seems like my problems aren't over yet...
After optimizing my animation to save space, I pot tons of new frames into my work, I went from 1100 frames to almost 3000!
Now, once more, the program started crashing (expetially when I try to save my edited work).
I've stopped immediatly working on it, so I can still open the file without getting crashes.
I optimized my frames even more (now all looks horribly sketchy), but it still crash when I try to save.
Now, with all the experience gained since the first time I had this problem I think I managed to make some conclusions (still, I may be wrong):
-It shouldn't be my computer (I've got a really powerful computer, I've tryed to open my toon on other computers and it still crash).
-It shouldn't be my program (I have Flash CS3, I've tryed also Flash CS5.5, even on different computers and it still crash).
-It shouldn't be a corrupted file (there is no tweening in my cartoon, and all the frames are totally editable without a problem).
May it be that my file is still too big? I honestly confused about this, I saw some amazing Frame-By-Frame animations here on NG (some of them are VERY long)... ...how did these artists manage to make their work without crashes?
To do some math:
The first time I asked help I had 1100 frames, every frame had over 15000 curves.
Now I have 2900 frames, but each one don't get over 800 curves (the difference is enormous).
My questions are:
-Is there any trick I can do to optimize even more?
-May it be really a problem of my program, my computer or something else?
Any help will be extremely apprecited... This problem is driving me crazy...