Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
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Defeat the enormous mechanical beasts--and become one of them.
4.04 / 5.00 50,552 ViewsI just wanted to see the average public's criticism on my art so far. Ive been studying some anatomy, coloring, stuff like that to improve on, so I was hoping you would drop by and give your 2 cents to get a general idea if I am closer to being scouted or I still need progress or improvements in my art, thank you for your time newgorunds!
At 3/29/12 11:41 PM, Night-Chao wrote: I just wanted to see the average public's criticism on my art so far. Ive been studying some anatomy, coloring, stuff like that to improve on, so I was hoping you would drop by and give your 2 cents to get a general idea if I am closer to being scouted or I still need progress or improvements in my art, thank you for your time newgorunds!
Well lets see....
What is she doing?
Why is she in total darkness?
Is she holding something? Why cant I see what it is?
Why does the image suddenly cut off at her boots?
Consider these things and more when you are drawing something. There is no clear purpose to this image.
Your anatomy is pretty off, but I've seen similar anatomy in the art portal.
You colored it, good. Its not the greatest but Ive seen worse on the art portal.
Personally I need more examples to make a better judgement of you as an artist, but it is clear you are still a beginner.
Thoughts in chaos...
Illustration thread: http://www.newgrounds.com/bbs/topic /1229930
Animation thread: http://www.newgrounds.com/bbs/topic /1332069
Its alright, I mean I have seen worse scouted.
The example you have provided, I'm not going digging though your profile cause I don't feel like it, seems fuzzy. Blurred even. And I don't know if it is intentional or not, but the feet blend in with the background and I cannot see them at all. Same goes for the torso.
The light sources seem to be coming from two different areas. But when I look closer, I can see it is coming from the right. You should really strengthen up the light and shadows a little
Anatomy seems alright, you just need to keep practicing.
I'm not a real fan of the character design either. But I think that is more of a personal taste rather than a critique
Over all, I personally would not scout this.
At 3/29/12 11:46 PM, Template88 wrote:At 3/29/12 11:41 PM, Night-Chao wrote: I just wanted to see the average public's criticism on my art so far. Ive been studying some anatomy, coloring, stuff like that to improve on, so I was hoping you would drop by and give your 2 cents to get a general idea if I am closer to being scouted or I still need progress or improvements in my art, thank you for your time newgorunds!Well lets see....
What is she doing?
Why is she in total darkness?
Is she holding something? Why cant I see what it is?
Why does the image suddenly cut off at her boots?
Consider these things and more when you are drawing something. There is no clear purpose to this image.
Your anatomy is pretty off, but I've seen similar anatomy in the art portal.
You colored it, good. Its not the greatest but Ive seen worse on the art portal.
Personally I need more examples to make a better judgement of you as an artist, but it is clear you are still a beginner.
ok thanks for you opinion! I appreciate your time
Lol to clear some things btw its in darkness because newgrounds added a black background to the image <-<
lol yeah im still a newbie
At 3/29/12 11:51 PM, Kinsei01 wrote: Its alright, I mean I have seen worse scouted.
The example you have provided, I'm not going digging though your profile cause I don't feel like it, seems fuzzy. Blurred even. And I don't know if it is intentional or not, but the feet blend in with the background and I cannot see them at all. Same goes for the torso.
The light sources seem to be coming from two different areas. But when I look closer, I can see it is coming from the right. You should really strengthen up the light and shadows a little
Anatomy seems alright, you just need to keep practicing.
I'm not a real fan of the character design either. But I think that is more of a personal taste rather than a critique
Over all, I personally would not scout this.
Great thanks for the feed back, I appreciate your time and effort!
Lol regarding the lighting, it was just a simple down the half dark and light, the breasts defy that so I have it a more realistic shading I suppose.
At 3/29/12 11:41 PM, Night-Chao wrote: I just wanted to see the average public's criticism on my art so far. Ive been studying some anatomy, coloring, stuff like that to improve on, so I was hoping you would drop by and give your 2 cents to get a general idea if I am closer to being scouted or I still need progress or improvements in my art, thank you for your time newgorunds!
***update, newgrounds added a black bg to my drawing so it messes it up im using another drawing as an example..
At 3/30/12 12:34 AM, Night-Chao wrote:At 3/29/12 11:41 PM, Night-Chao wrote: I just wanted to see the average public's criticism on my art so far. Ive been studying some anatomy, coloring, stuff like that to improve on, so I was hoping you would drop by and give your 2 cents to get a general idea if I am closer to being scouted or I still need progress or improvements in my art, thank you for your time newgorunds!***update, newgrounds added a black bg to my drawing so it messes it up im using another drawing as an example..
Okay - By "scout' I'm assuming you're hoping a scout sees your work and hires you? Much the same way a talent scout for the Mets or Yankees would spot top talent in a college game and recruit them? If so, well, ready yourself.
First - your work shows good, valid attempts. But, there is room for improvement. You should study anatomy more - make anatomical sketches of the bones every day. Also study the muscles, because the muscles are what give our bodies form and shapes.
Second - Value - and by this I mean shading. We should see MUCH more dynamic values! So throw some more shading in there. Decide where you want the light source to be at, and go from there. I understand there's probably no way for you to get references with the proper lighting, so just do your best.
Third - With the level of detail, and the shading you are going for - I think the eyes should have more going on than what looks somewhat like a gray to white gradient. Maybe even just add a highlight (eyes should have highlights equal to the number of light sources - 3 light bulbs = 3 light sources). That is a general rule - obviously if you get more complex you'll find situations where this may not be true, but for starting, it'll be fine.
Fourth - practice hands. I like that you do actually have a scene illustrated here, but the hands of the gentlemen leave something to be desired. Sketch hands for practice, and sketch them larger - life size if you would like - and study them. Where do the bones start and end, what bones are in the hand, how about the wrist? Pose your hand - what muscles give you that form? Think about where some shades are coming from - what muscle groups are creating areas of shade?
Think about things like that. You have a ways to go yet if you want to draw anime professionally, Keep practicing though, you seem to know how to draw, and are aware of form and space, you just need to develop your skills and work on your weaker areas.
Thanks, very much appreciated opinion, Ill keep those in mind!
At 4/5/12 07:26 PM, vortex-cop wrote:
Okay - By "scout' I'm assuming you're hoping a scout sees your work and hires you? Much the same way a talent scout for the Mets or Yankees would spot top talent in a college game and recruit them? If so, well, ready yourself.
He/she means scouted for the art portal. You need to be scouted by someone who is already in the art portal, before your work can be seen there. So that person just stands for that the scouted person will provide decent quality work and won't break any rules.
Try not being a bitch for once, huh?
Also check out Orn's Scouting Guide here- it explains the process well.
Night-Chao, I recommend that you spend a lot more time on rendering and on composition. What programs are you using? I can give advice on anatomy if you like, but none of the pieces you've shown so far demonstrate strong intentions toward realism.
What's so great about getting scouted anyway?
Not that i'm jealous or nothin :'<
At 4/12/12 08:49 PM, dvg88 wrote: What's so great about getting scouted anyway?
Not that i'm jealous or nothin :'<
Only work by scouted artists appears in the portal, and I think there's an upload limit of like 30 pieces for unscouted artists. Also, being scouted means your work meets a certain threshold for quality.
At 4/12/12 07:42 PM, lovingthedark wrote: Also check out Orn's Scouting Guide here- it explains the process well.
Night-Chao, I recommend that you spend a lot more time on rendering and on composition. What programs are you using? I can give advice on anatomy if you like, but none of the pieces you've shown so far demonstrate strong intentions toward realism.
Yeah thanks for your opinion, I really appreciate it! Still looking for my arty style though coloring kills me xD
More art for progress :D
and one more before it becomes spam :\ any feedback would be much appreciated!
I may not be an artist and I'm guilty for mistakes myself. . . but I can tell you what you need improvement.
*inhale*
At 5/7/12 12:58 AM, Night-Chao wrote:
:More art for progress :D
the left shoulder is too outward, makes it looks like it coming off. This is easy to fix.
The pose is bland. If you want to know anatomy and have interesting poses, get a pose-able dummy
The hips are uneven. You need to make the hips slanted, not tilted. As for the clothing, it will not appear slanted if the body is not slanted.
The pants are wrong. The pants look tight to me, and tight things don't have that many wrinkles. the left side of the pants need to extend to meet with the right side.
the legs are awkward. you can move the right leg closer to the left or bend the left leg a little (It'd also allow the hips to be slanted). The left leg should twist a little to match the direction of the left foot.
The sword is flat. have the sword tilt toward the viewer, it will help the thing branching off the sword too.
where's the sheath? there's a sword and it's extremely dangerous to just walk around town with a sword swinging back and forth; somebody can get hurt. Where does the sword go when she's not using it?
Why is she smiling? is she getting her picture taken? If she was and I'm the photographer, I feel like I would get fired because the pose doesn't have any sense of nature, what i''m saying is, you won't find her in the battlefield looking like that.
At 5/7/12 12:59 AM, Night-Chao wrote: and one more before it becomes spam :\ any feedback would be much appreciated!
Dare I ask what the right hand even doing?
Her shoulders are uneven.
Her hips are uneven. At least her clothing are even.
Her legs look funny. I think she's flying and so with that, I automatically think of a a position between standing and sitting. You got the standing and the sitting understood, but the problem here is the thighs are in a standing position while the legs are in a sitting position. if you bring the knees slightly toward the body, she will have a more natural pose.
Her right wing is too close to the body. Extend it; it's disproportional to the body.
Her scythe looks heavy. She doesn't seem to have a firm grip.
Her eyebrows are too high. I don't know what their doing there.
I'm not going to ask why she's smiling. I'm suggesting she's a psychopath. If she's not. . . t have no words.
Even with all that I said, I'll admit you are getting slightly better. After enough practice, trust me, you'll get better.
Why not start an art thread where you post new work as you do it to get feedback? Like you're already doing with this thread, only it started with a different purpose.
Anatomy-wise, there's a system of proportions most artists learn before being able to depict the human body realistically. For example (assuming someone is standing up straight and facing forward, arms down), the human body is approximately 7.5 heads tall (although many people choose to draw them 8 heads), and the wrists and the bottom of the groin are approximately halfway up the body. Knees are a quarter of the way up. For faces, the eyes are halfway down the head. The nose ends halfway between the eyes and the chin. Split the area between the nose and chin into three. I'd put the lips on both sides of a third of the way down, and the narrowing of the chin on the other third.
The face should be five eyes across, with an eye's width of space fitting between the two actual eyes.
Assuming the mouth is relaxed and not smiling or frowning, the corners of the lips should line up with center of the eyes.
Keep in mind different artists use slightly different systems, and that human bodies vary a little bit. Also since your work is stylized you might want to ignore some of this.
Thanks a lot for the feed, sounds like people around here want professional level people to be in the art portal . Anyways Ill work on my anatomy and the clothing folds and what not. Boy now I know why some artist struggle in this community.