I said it awhile ago in a different thread, so now I'll put it somewhere where people will actually read it.
"I think there needs to be a balancing mechanism to go into play.
For instance teams with a lower player base get more bonuses such as more turns. This bonus scales against the highest player base. So in this case, Kong which has the highest player base would get 0 bonuses, while every other team gets bonuses based on how few players they have.
In this case, the highest benefactors to the bonuses would be Jiggs, Armora and F.A.C.E, while we get about half or so of what they get.
If something like this isn't done, Kong is just going to keep powering through without trouble."