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How long does it usually take?

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RapidFang
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How long does it usually take? 2012-02-26 15:03:19 Reply

For you flash animators out there; how long does it usually take to make a animation? A basic one that's like 30sec-1min long?
Just curious on how yours compare to mine.

billzter
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Response to How long does it usually take? 2012-02-26 15:13:02 Reply

I assume it really depends on the amountof detail in each frame

BlackMist75
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Response to How long does it usually take? 2012-02-26 16:19:21 Reply

My last animation i made took me 4 days. If I really wanted to make it better then 2 weeks. For 30 seconds to a minute, let's look at the process:
Storyboard
Skeleton animation
line work
Lip-synching
coloring
Shading
Check it a few times
slap on a preloader and submit

BB-7
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Response to How long does it usually take? 2012-02-26 17:01:34 Reply

Depends on the amount of detail you put into each frame, and how fast you are at drawing.

Sacros
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Response to How long does it usually take? 2012-02-26 20:27:51 Reply

At 3 hours ago, psychicpebble wrote: I just did two videos in 6 days, which is a record. One was 44 seconds, and the other over a minute.

you forgot to remind the kid you are an experienced animator, he has to actually learn from scratch

so, id say him making anything edible would take a few eons, just kidding, it will take longer that you could possible expect and it will requiere tons o sacrifice and penis


ama gon chill

RapidFang
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Response to How long does it usually take? 2012-02-27 15:26:18 Reply

At 18 hours ago, Sacros wrote:
At 3 hours ago, psychicpebble wrote:

so, id say him making anything edible would take a few eons, just kidding, it will take longer that you could possible expect and it will requiere tons o sacrifice and penis

So is this the part where I go cry in a corner?

nathanielmilburn
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Response to How long does it usually take? 2012-02-27 15:43:32 Reply

At 15 minutes ago, RapidFang wrote:
At 18 hours ago, Sacros wrote:
At 3 hours ago, psychicpebble wrote:

so, id say him making anything edible would take a few eons, just kidding, it will take longer that you could possible expect and it will requiere tons o sacrifice and penis
So is this the part where I go cry in a corner?

That'll eat into your animation time, may take you longer if you're crying in a corner.

Sacros
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Response to How long does it usually take? 2012-02-28 16:26:24 Reply

At 1 day ago, nathanielmilburn wrote:
At 15 minutes ago, RapidFang wrote:
At 18 hours ago, Sacros wrote:
At 3 hours ago, psychicpebble wrote:

so, id say him making anything edible would take a few eons, just kidding, it will take longer that you could possible expect and it will requiere tons o sacrifice and penis
So is this the part where I go cry in a corner?
That'll eat into your animation time, may take you longer if you're crying in a corner.

lol make sure the corner has good illumination and find a way to stop tears to fall in your paper/tablet


ama gon chill

TerminalMontage
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Response to How long does it usually take? 2012-02-29 16:06:40 Reply

It depends. I just finished a 30 second animation, took about 2 days.

I put moderate detail in it. So I imagine a decent animation about a minute long would take (me at least) a week.


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Sacros
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Response to How long does it usually take? 2012-02-29 19:40:49 Reply

At 3 hours ago, TerminalMontage wrote: It depends. I just finished a 30 second animation, took about 2 days.

I put moderate detail in it. So I imagine a decent animation about a minute long would take (me at least) a week.

note: he works in the dragon ball Z time chamber so his 2 days are like half an year


ama gon chill

CloudEater
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Response to How long does it usually take? 2012-02-29 20:52:09 Reply

I THINK!! ..that people should be stating how long it takes in HOURS and not days because saying 4 days could mean working on an animation 3 hours a day or 12 hours a day and there is a big difference between those.

MistyEntertainment
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Response to How long does it usually take? 2012-03-02 23:30:20 Reply

I finished my "How to be funny" cartoon in a few hours, but only because of the limited animation techniques I used.

Some stuff like "Adrellia Village #38" takes 20+ hours to make and it's usually a very tedious process.

Miccool
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Response to How long does it usually take? 2012-03-03 05:29:29 Reply

Longer than you'd initially expect...

Pegosho
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Response to How long does it usually take? 2012-03-03 11:36:06 Reply

At 5 hours ago, Miccool wrote: Longer than you'd initially expect...

lol, exactly!

At first you are positive that you can finish, let's say, a 4-5 minutes animation in 3 weeks. And when you get to that third week, you get slapped by reality by realizing that you aren't even 50% done. Such a bad feeling....

That's why I started making a schedule of my work, if you fail a day, then you know you are 1 day behind deadline.

Lintire
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Response to How long does it usually take? 2012-03-03 11:42:00 Reply

Animation is a timesink, and really it vary incredibly from person to person (includes your personal technical ability, familiarity with the program etc.). For example, making a quick and shitty 15-second joke animation in photoshop will take me 1 and a half hours, but making a good quality 2 minute long flash in... flash can take 60-odd hours.

bonkanailios
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Response to How long does it usually take? 2012-03-03 14:49:24 Reply

If you are working in the (American) animation industry you should be able to pump out at least a minute of puppet animation a week, or 25-30 seconds of hand drawn. I had one project at the end of last year where we were trying to crank out 3 minutes a week per person.

Nobody ever warned me about this. But it has been my experience consistently. It is a good idea to get fast.
That said: how long does a thirty second animation take?
If it's taking you more than 3 weeks your probably doing something inefficiently.

When I'm working on something and I want to crush it:
Either (Puppet)
3 hours per background
2 hours per character design
4 hours per character rig
.5 hours per environmental object rig
1 hour: per animated element per second
2.5x modifier for perspective shifts.
(where an animated element is either a particle effect or a character)

or(Hand-drawn)
3 hours per background.
1 hour per second of animation rough per dynamic object
2 hours per second of cleanup/inbetween per dynamic object

Celshaded
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Response to How long does it usually take? 2012-03-05 23:24:23 Reply

It's seriously like watching grass grow...


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Celshaded
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Response to How long does it usually take? 2012-03-05 23:27:49 Reply

At 2 days ago, bonkanailios wrote: I had one project at the end of last year where we were trying to crank out 3 minutes a week per person.

Holy shit, dude!


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Croire
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Response to How long does it usually take? 2012-03-06 02:22:08 Reply

Well I just finished a new animation tonight that is 1:37 secs long I believe. All in all I would say i spent about 20-25 hours on it on and off. Taking days off and such. Also I'm including the inception of the idea and storyboarding and such. No need to compare yourself friend we all work at different paces!

Sacros
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Response to How long does it usually take? 2012-03-06 06:46:06 Reply

At 2 days ago, bonkanailios wrote: post

wait...are you implying puppet animation (is that tweens? or am i wrong?) takes longer than frame by frame? or by puppet animation you actually mean stop motion with custom characters?

anyways, in my experience it takes less to study for a very hard final than making a 2 min animation, and by a very hard subject i mean something like fucking calculus


ama gon chill

Croire
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Response to How long does it usually take? 2012-03-06 08:45:53 Reply

At 1 hour ago, Sacros wrote:
At 2 days ago, bonkanailios wrote: post
wait...are you implying puppet animation (is that tweens? or am i wrong?) takes longer than frame by frame? or by puppet animation you actually mean stop motion with custom characters?

I think he's referring to the JohnnyUtah style of animation where there generally isn't a whole lot going on movement wise (Think "Africa Dudes"). But that method of animating is WAAAAAAAAAAAAAAY easier than most other styles as it relies more on the writing and audio than anything else

Sacros
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Response to How long does it usually take? 2012-03-06 10:21:07 Reply

At 1 hour ago, Croire wrote:
At 1 hour ago, Sacros wrote:
At 2 days ago, bonkanailios wrote: post
wait...are you implying puppet animation (is that tweens? or am i wrong?) takes longer than frame by frame? or by puppet animation you actually mean stop motion with custom characters?
I think he's referring to the JohnnyUtah style of animation where there generally isn't a whole lot going on movement wise (Think "Africa Dudes"). But that method of animating is WAAAAAAAAAAAAAAY easier than most other styles as it relies more on the writing and audio than anything else

exactly my thoughts, if thats the case take a look at his estimated times, hand drawn frame by frame takes less than that according to him, so we must be mistaken


ama gon chill

kmau
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Response to How long does it usually take? 2012-03-06 10:26:07 Reply

If you know what you're doing heavily tweened symbol manipulation is probably the fastest way to animate. (Although arguably not as glorious as fbf.) While I love frame by frame I still practice symbol manipulation and tweens (In case the man demands it) and I guess I'm pretty fast by now.


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