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At 2/23/13 05:43 PM, M-Maher wrote: the body is getting some treatment but mostly the head, neck and collar have had priority because I know what I'm doing with those.
1. I dunno man, the shape seems very off in general in this area
2. especially this.
Dr. Spedmund McMallet
practising fabric effects.
College has been kicking my arse for the last few months with coursework, but all in all Don't call it a comeback, I've been here for years
Nice thread....I don't have the patients to look at all 12 pages but from the first to last is amazing progress...I like the gundam head
Watch your value jumps when you're painting metal. Don't be afraid to have strong specular highlights. A lot of your Gundams right now look like hard matte plastic. Here's a simple diagram I pulled from this website explaining what I mean.
You've got the entire internet at your fingertips. Use your models as a base for lighting and then push it by looking at reference photos of metal. I've already shown you that it's mostly a matter of adding specular highlights and making the range between values much smaller.