The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.34 / 5.00 31,296 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.07 / 5.00 10,082 ViewsHello, nice of you to come by these parts.
Can Interest you in a sweet deal?
I was thinking I could draw things and you could help me out with them. Uh.. I mean, if that's okay with you. I could really use your help you know. All you gotta do is give me your critiques, and you can be as truthy as you like, (uhh is truthy a word?) just don't hurt my feelings, or do, I can't control you, you're a loose cannon, but you're the best cop this city's ever had.
I'm not sure i can help you. I looks awesome to me. Sorry bro.
SIG BY AMARANTHUS.| I USED TO BE BROKENRECORD6299 AND UNCLECUBONE
| I'm in a band 'n stuff.| Here's some advice on how to be a writer.
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At 14 minutes ago, F-NAJ wrote: More pictures then?
You may wanna throw in some really dark linework/shading. Having only light grey lines makes it look really timid and frankly boring to look at. Your shading technique is quite amazing though.
A rather disgusting-looking git that should have been disposed of ages ago.
At 25 minutes ago, F-NAJ wrote: More pictures then?
Avoid lined or graph paper, it can seriously distract from the overall image.
Yes, I agree with all of these things.
Have an old drawing of Andre the Giant.
The woman's ear feels like a hole poking through it, redefine the shading a little to make it less hollow and give little more form to it. Plus the hair lacks a natural flow pattern to it, this maybe taken care of if you add light streak flowing through.
Now the man giant, the black on his clothing is more focus then the rest of him, apply the black to the rest of the shading.
At 31 minutes ago, F-NAJ wrote: Yes, I agree with all of these things.
Have an old drawing of Andre the Giant.
Ouch. as much as I complimented the technique before, this pic shows a LOT of smudging in your drawing. Don't smudge. Ever. Sketchy lines are pretty and much more personal, don't get rid of them.
A rather disgusting-looking git that should have been disposed of ages ago.
Yeah man, her ears are all screwed up, I'll try and fix it.
And I really try not to smudge things with my hands, its probably 'cus I don't put my hands on a another paper when I draw so the side of my palm starts smudging the lead around as I try to shade. But I don't use my mitts for shading, too messy and it makes my hand look all black and shiny.
Here is another drawing that I did the same mistake on.
Goods? No sir, no goods here. Just smudgy drawings.
Catch! This one's on the house. And down the chimney. And in your room. Looking in your drawer. It wants your socks!
At 4 hours ago, F-NAJ wrote: Goods? No sir, no goods here. Just smudgy drawings.
Catch! This one's on the house. And down the chimney. And in your room. Looking in your drawer. It wants your socks!
Im sorry when I originally saw this post I couldn't see the pictures. I thought you were just talking about pieces that you weren't even showing us : P
now that i see them Im impressed.
I like the latest as well. i think the shapes are all well defined except for the middle head. Since it's mouth is turned away shouldn't I be able to see threw it?
that's kind of confusing maybe this will help
You're right, since the face is all on one side, I tried to make it look like it was a creeper staring back but my brain was like "no man its cool, you can do drawing in this angle" and forgot that their heads are flat like pancakes. My brain and I aren't in speaking terms.
At 16 minutes ago, F-NAJ wrote: You're right, since the face is all on one side, I tried to make it look like it was a creeper staring back but my brain was like "no man its cool, you can do drawing in this angle" and forgot that their heads are flat like pancakes. My brain and I aren't in speaking terms.
you can really see the planes on the face. the planes might be more defined if you go darker; this is a little light.
At 12 hours ago, F-NAJ wrote: More pictures then?
You wouldn't, by any chance, be a big H.R. Giger fan would you? Your arm-leg creature reminds me of his arm-leg biomechanoid creatures.
I've been looking for decent pictures of the Giger creatures to kind of give you an idea of what I mean, but pictures of the things are difficult to find on the internet for some reason; this is a pendant of two of the creatures intertwined.
This sig is 100% effective protection from all hexes, curses, evil spirits and bad karma. Guaranteed.
At 5 hours ago, Spac3case916 wrote:At 16 minutes ago, F-NAJ wrote: You're right, since the face is all on one side, I tried to make it look like it was a creeper staring back but my brain was like "no man its cool, you can do drawing in this angle" and forgot that their heads are flat like pancakes. My brain and I aren't in speaking terms.you can really see the planes on the face. the planes might be more defined if you go darker; this is a little light.
Yeah, I gotta learn to draw darker.
At 2 hours ago, BlackmarketKraig wrote:At 12 hours ago, F-NAJ wrote: More pictures then?You wouldn't, by any chance, be a big H.R. Giger fan would you? Your arm-leg creature reminds me of his arm-leg biomechanoid creatures.
I've been looking for decent pictures of the Giger creatures to kind of give you an idea of what I mean, but pictures of the things are difficult to find on the internet for some reason; this is a pendant of two of the creatures intertwined.
I love H.R. Giger. Though this is the first I've seen that creature, its kinda awesome how similiar it looks.
Here, have an unfinished thingy. And here's the reference
At 33 minutes ago, F-NAJ wrote: Sam
I'm tired of these monkey fighting snakes, on this Monday to Friday plane. LOLOLOLOL, thanks tv editing.
Because some men aren't looking for anything logical like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn -Alfred
At 2 hours ago, F-NAJ wrote: Sam
I like this one a lot!
the rendering is good a long with the values.
Nice details and rendering. Very good realism and accuracy. The only wonkiness that popped out to me was that Samuel's eyes look misaligned. As for shading, your lights and mid tones are looking good. But I'd definitely suggest adding more darks. Find where your darkest darks are and attack them with a 9B pencil or something equally absent of light. Looking great though. Awesome work. :)
At 1 day ago, KLawter wrote: Nice details and rendering. Very good realism and accuracy. The only wonkiness that popped out to me was that Samuel's eyes look misaligned. As for shading, your lights and mid tones are looking good. But I'd definitely suggest adding more darks. Find where your darkest darks are and attack them with a 9B pencil or something equally absent of light. Looking great though. Awesome work. :)
Yeah man, that was bothering me too, thanks for pointing it out, thought it looked strange.
You are pretty good at copying from pre-existing images. That insofar makes you about as useful in the art industry (assuming you want to go into it) as an old printer. I'm not trying to be mean, just stating things as they come into my thoughts.
Judging from your pics that look like they're from imagination, I can say that you understand where light hits and shadows begin, however, you are not yet fully grasping why or how, which is your next learning step. The same can be said about your anatomy (you understand where a leg goes, but you don't understand why or how it is bent like that). My advice is to--
1. Draw from life-- which is pointedly different from drawing from photos. Go outside, sit at a park bench, and doodle some people, trees, buildings, cars. Don't worry about finishing your sketches, unless you really want to. Since "real life" is always moving, this kind of practice will push you to learn much faster than copying.
2. Go online, the library, wherever you feel like getting a resource, and learn about anatomy at your leisure. Draw musculature. The arm isn't two rods connected by a joint, it works the way it does because of dozens of muscles being in certain places on the skeleton.
3. Just plain keep drawing. If you like drawing, keep drawing, nuff said.
Also of note, you have good linework, which is an uncommon compliment among artists, haha! Keep at it.
That is some pretty sexy pencil pushing. There are imperfections in your work that make them feel more organic. A lot of people won't like this, but I always enjoy seeing this, it reminds me that this artist REALLY drew this picture. They poured themselves into it and they thought while they did it. Looking at the picture, we really get to see your thought. I like that.
That said, I think you've grasped the personality of a lot of these actors and characters, even in the pictures where it feels a little 'off' like the Clint Eastwood image. Is it perfect? No, is it Clint? Yes. That's awesome. I think you should keep doing what you're doing, and I think you've got the hard part down. You're drawing 'them' now all you have to do is keep working on your rendering. Keep drawing and keep studying.
I hope my comments come off as positive and encouraging, they're intended as such. I very much enjoyed looking at your work and seeing your 'thoughts'. Keep it up, and please share more.
At 12 hours ago, S0LK wrote: You are pretty good at copying from pre-existing images. That insofar makes you about as useful in the art industry (assuming you want to go into it) as an old printer. I'm not trying to be mean, just stating things as they come into my thoughts.
Judging from your pics that look like they're from imagination, I can say that you understand where light hits and shadows begin, however, you are not yet fully grasping why or how, which is your next learning step. The same can be said about your anatomy (you understand where a leg goes, but you don't understand why or how it is bent like that). My advice is to--
1. Draw from life-- which is pointedly different from drawing from photos. Go outside, sit at a park bench, and doodle some people, trees, buildings, cars. Don't worry about finishing your sketches, unless you really want to. Since "real life" is always moving, this kind of practice will push you to learn much faster than copying.
2. Go online, the library, wherever you feel like getting a resource, and learn about anatomy at your leisure. Draw musculature. The arm isn't two rods connected by a joint, it works the way it does because of dozens of muscles being in certain places on the skeleton.
3. Just plain keep drawing. If you like drawing, keep drawing, nuff said.
Also of note, you have good linework, which is an uncommon compliment among artists, haha! Keep at it.
Its true I don't know how most of the thing I do work. Going to take your advice and keep drawing like you said.
I don't have a drawing to show. Here's a picture of me at work testing out my latest invention, its a camera that displays the deepest, innermost thoughts of the individual its photographing as their spirit animal.
Had trouble drawing this guy.
I'm drawing from life n stuff too. Its hard.
At 1 hour ago, F-NAJ wrote: Had trouble drawing this guy.
That was a lie, I have trouble drawing everything.
At 4 days ago, F-NAJ wrote: Can't draw hair
http://www.youtube.com/watch?v=OVGgzJSGuVg
Here for the hair look around youtube maybe even vimeo,meta cafe and other video hosting sites for video tutorials.