The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.34 / 5.00 31,296 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.07 / 5.00 10,082 ViewsThis is a thread about video game physics and how bad/funny they are sometimes. Post a time in a game (it can be any game) where physics just bit you in the ass and totally messed up your entire day. I'll start, in Midnight Club LA if you go head-on with a tree you somehow scrape by it at 180mph. YOUR TURN.
My driving mechanics in battlefield 3 get really screwed up if I play it after playing burnout paradise.
I got really messed up in GTA 4 after playing burnout paradise as well.
Skyrim.
Horses on straight mountains.
Dead bodies inside the ground.
Dragons going through buildings.
At 2/2/12 09:07 AM, Asalraalaikum wrote: Skyrim.
Horses on straight mountains.
Dead bodies inside the ground.
Dragons going through buildings.
Don't forget floating sweet rolls when rolling them down a mountain.
Mud crabs "dancing" when they go in the air.
Floating NPC's (and sometimes going through the ground for a split second)
Giants flying on a dragon's back (lol).
Oh and trolls can walk on water.
Karts that apparently go half a mile when you sprint into them
Tripping on skulls that make you lose health.
Dead dragons that fly across the map when you use a Fus Ro Dah (lol)
On the bright side, these are glitches that make me chuckle and are rather "cute" then game-breaking.
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At 2/2/12 09:44 AM, mrpwnzer wrote:At 2/2/12 09:07 AM, Asalraalaikum wrote:
Jesus trolls...
tehe
At 2/2/12 09:19 AM, Squidbit wrote: This
LMAO
I've played some games where I fell out of the map and down into a piercing white eternity of nothingness.
At 2/2/12 09:44 AM, mrpwnzer wrote: On the bright side, these are glitches that make me chuckle and are rather "cute" then game-breaking.
Don't forget that a giant's club can smash you hundreds of feet into the air.
Yea, I farm Anal Penguins. Do something about it.
Streets of SimCity - You gently bump another car from behind, or scrape a wall, and the impact bounces you back.
Also, the car you hit from behind is not affected by your impact.
I haven't played that game for almost a full decade.
The physics for the Wipeout game are atrocious. The developers didn't even try to make physics that resembled that of real life at all. Get hit by an obstacle, go flying 30 feet no matter what speed hits you. Get hit by anything, turn into a ragdoll.
3DS friend code NG member list. / I talk about game design using cartoons on youtube. / My Wii U username is Bobbybroccoli.
In the Half-Life games Opposing Force and Blue Shift there is a bug where your guy would get stuck in an elevator.
In OF he would not be able to move after the elevator stopped.
In BS he would stop the elevator and eventually get mashed by an invisible force.
in the BF3 beta i kept dropping underneath the map
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At 2/2/12 08:13 PM, LostFaceInTrain wrote: in the BF3 beta i kept dropping underneath the map
The beta was way better for that game, now it just sucks.
At 2/2/12 03:58 AM, StonedGrenade wrote: This is a thread about video game physics and how bad/funny they are sometimes. Post a time in a game (it can be any game) where physics just bit you in the ass and totally messed up your entire day. I'll start, in Midnight Club LA if you go head-on with a tree you somehow scrape by it at 180mph. YOUR TURN.
Yea I have that that game, the customization is superb, but could be better for this generation of systems; but the car physics are way to arcade for me hence why I never completed the story mode.
I just made like 3mil then I quit doing races
Believe what thou Wilt
Once I flew out of the GTA4 map in a helicopter, and ended up in an enormous, gray, texture-less building that the map makers had apparently left outside of the map for some reason. It was kind of boring, and I fell out of it and then the game crashed.