Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.23 / 5.00 3,881 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 ViewsSo I was working on my animation, and for some reason one of the layers were somehow converted into the inverse kinematics pose layer.
the problem is that I cant fuckin edit it; I cant copy and paste frames or edit any of my drawings on it.
It wont even let me rename it!
All I can do is delete frames, and I obviously do now want to do that, nor do I need to use the dumb bone tool.
Does anyone know how to revert it back to a decent normal fucking layer?!
I NEED HALP! D:
No seriously, I'm an amateur at this.
Visual aid provided below:
Hi thespammer,
A layer gets converted into an armature layer when you create some bones on it with the Bone Tool. Select everything and look for a bone in your display -- it should look like a liittle triangle with some circles on the end. Select the bone by clicking the circle on the smaller end and press Delete. The layer should turn back into a normal layer.
Hope this helps!
- m
At 1/19/12 03:26 AM, thespammer wrote: So I was working on my animation, and for some reason one of the layers were somehow converted into the inverse kinematics pose layer.
the problem is that I cant fuckin edit it; I cant copy and paste frames or edit any of my drawings on it.
It wont even let me rename it!
All I can do is delete frames, and I obviously do now want to do that, nor do I need to use the dumb bone tool.
Does anyone know how to revert it back to a decent normal fucking layer?!
I NEED HALP! D:
No seriously, I'm an amateur at this.
Visual aid provided below:
OMG THANK YOU!!!!!!!!!1111
I can now continue my work! :*