Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
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3.93 / 5.00 4,634 ViewsHey there.
Just recently picked up Adobe flash and have been toying around with some animations to make my debut on NG. I was wondering for the stage background size, what is High Def? I know that 800x450 is widescreen, is that enough? I noticed on NG everyone seems to have a common size.
If someone could lemme know that would be awesome, thanks.
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The important thing you should know is that everything you draw or color in Adobe Flash becomes high def.
Why?
Because it's important to know the different between pixelatedgraphics and vectorgraphics.
If you already know, then you probably already get the jist of it.
Want proof? Watch it in the regular Adobe Player. Press ctrl + F and it'll stretch into widescreen. I've never seen a pixel.
However, if you do add JPEGs and such, they will break into pixels of course. But Flash will try to update them, so their pixels become like blurry and foggy.
If you already know the important of Vector graphics, then you already know the responsibility of having it on screen.
Having too much will cause a huge lag. Especially if you have 1 million radial/linear gradients lying around on stage. I think you can google it to find out more about it, but I thought maybe you should know.
Oh sorry, I wrote widescreen when I meant fullscreen.
Bah you probably understood that already.
Yea I had some understanding of that but I still am just wondering what size to set my stage so thats its not too small etc.
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Well try go with the aspect of 16x9, that way it's always widescreen. Which today is the standard of all new TVs basicly.
http://www.newgrounds.com/wiki/creator-r esources/game-and-movie-standards
A lot of questions you might wish to find is actually available to you in the resources part of Newgrounds. Too bad it's hard to find, they should actually link it somewhere more notable. I always google "aspect ratio newrgounds" to find the resources page to be honest. But there you go. I went 800x450 for my last animation, felt as if that was not too small, not too big. But enough to fit the screen.
I like to go with 640 x 360, because it scales up to 1280 x 720 perfectly.