At 1/11/12 12:25 PM, xKore wrote:
Dynamic range, no frequency masking, natural frequency balance, stereo balance. whole host of things really. Most of it is at the mixing stage.
Taking into account the amount of space you have to work with, and being able to balance/work within it will get a full 'professional' sound. Not some tool that's adding 20DB of gain. The typical amateur mistake is to think 'more more more' is the way to go, when usually its precision that merits the cleanest/fullest results.
If you think of your song as a sound space you have an X and Y axis. X is stereo (center/left/right/stereo), and Y is frequency (high is up, low is down). As long as instruments aren't on either the same X or Y coordinate, you probably won't have muffle/mix issues. The more you fill it out with issues, the louder the over all perceived sound will be.
Then you get things like side chaining and EQ'ing to help reduce the time and space instruments fill up on the X/Y.