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NetHeroes

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instinct46
instinct46
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NetHeroes 2012-01-10 11:54:00 Reply

I'm in the very early stages of making a RPG in C. I'm planning on making it so that you can play local or against other people online. This game wouldn't have a quest at first, it would simply pit players against one and other, obviously because their will be local character, their would be some prebuilt AI characters. The game would run using a console, as well of having an openGL version. Linux/Mac/Win compatible.

My question is, what would you find better for game which just pits people against one and other.

1) Single Characters versus one and other
2) A team of about 4, versus one and other
3) Something else

polym
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Response to NetHeroes 2012-01-10 19:25:08 Reply

Why do people always jump into multiplayer right away? It's the hardest thing you can do (because of how sloppy and hard to test it is) and if you don't already have a good game going, networking won't be easy to integrate.

instinct46
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Response to NetHeroes 2012-01-11 06:49:22 Reply

I'm not new to programming, I've made programs and some basic games before. I fully understand network programming. I'm making the game, so that my skills don't get rusty.