Context? Context is for casuals.4.04 / 5.00 21,889 Views
Hexagon Puzzle Game4.03 / 5.00 20,979 Views
An old style, pixel-art noir adventure, inspired by classical point-and-click games.3.92 / 5.00 11,296 Views
When I am using bones to animate something then save and reopen all the bones have been messed up. This for example, what is up with that?! And more importantly does anyone know how to fix it? i am using CS5. =)
I searched this and couldn't find anything.
I wouldn't necessarily recommend using the bone tool, its sort of grumpy and doesn't like to work. In fact it can even crash the program, despite how much memory its actually taking up.
The bone tool to me is more or less a rendering thing. Like, animate what you want with the one tool, and then convert those frames to a frame-by-frame animation.
As far as the motion tweening goes with flash, you basically can get the same effect without the use of the bone tool. Just play around with the axis points and you'll have a basic skeleton.