At 11/16/11 04:59 PM, dogpup4 wrote:
I definitely remember there were quite a few. There were people you could optionally kill, I avoided killing them because I felt sorry for them. Also Carlos in Saints Row 2, though it was the best choice since he was dragged for miles by a car and couldn't even talk he was so battered. At least you didn't actually kill him, it was done by your character in a cutscene.
I always felt bad for killing the Ronin actually, because the storyline is set in stone. I wish you could have a respect meter towards other gangs ala the PS1 GTAs, as opposed to your own. All their talk on the street is bitching about what crappy leaders the Akujis are makes you feel like there should have been some missions where you positively take over sections of their gang territory through negotiation or bribery or special pro-ronin missions vs the other two gangs. Then during the Ultor missions not only would you have Saints but converted Ronin fighting against their former 'masters.'
And also Maero was an arse but you should have been able to negotiate a settlement with him, especially if you take out one or both of the other gangs first. I didn't feel bad about killing him, per se, but rather that it had to happen at all, rather than you getting really strong and bringing him officially into the Saints with the Brotherhood.
Also I didn't like there wasn't a way to activate the ronin trap out-of-cutscene and save Aisha, instead you have to walk into it like a dumbass, she screams, and gets her head cut off. And it's such a waste considering you just (likely) had to shoot down a helicopter with small arms meaning her sacrifice was worthless. You could have walked through those swords and punched the ronins' lights out while Gat challenges their enforcer guy (forget his name) to 1 on 1, badass as you are. Once you're finished punching them, then Gat gets cut down like normal, you fight him off, and then take Gat to the hospital along with Aisha. Would have made a lot more sense.
At 11/15/11 07:21 PM, majormelthesackboy wrote:
Every enemy in klonoa.
they didn't deserve to die!
Heh, not even Leorina? She went completely crazy and burned down Volk after all...
God I wish Namco would give us a next-gen Klonoa ;_;
That series is one of my favourites. And they could go the Metal Gear Solid route, have the older ones (1, 2, GBA, the volleyball one) unlockable on the disc.
Anyway if any of you have seen the anime Record of Lodoss War, the black dragon Narse appears in the Dreamcast game. He's sickly and wounded from his battle during the series with Mison and wants you to recover the equipment of his champion, spread through 4 different temples, then come back wearing them and kill him in a last glorious fight. Now it is optional, but the game sort of pushes it upon you. He would rly rly like this as a final favour of you because he recognises how powerful you are and how great a final battle it will be. He is specifically asking Slayn to contact you for this purpose. Now he might be sickly, but he's still a dragon so he'll kick your ass if you stand still, but when you finally kill him he topples over in a depressing fashion, like a lame horse that was just shot in the head by its rider. It was hard to wear the full suit again after that, bonuses be damned.
Also I hate killing FROGs in MGS4, and I hate that you can't knock out your buddies and tranq them all yourself in those two areas you have help. Not cuz they're chicks but because based upon how merciless Ocelot was in Liquid mode, and how the B&B corps was formed, you can pretty much guess how their unit came to be. I wanted to have an option to do those areas solo with the shotgun stun pellets, flashbombs, and the tranq pistol and keep them around, and I would kill one of my team and have to continue whenever one of them got dickish and shot them after they were tranqed. XD
Those damned triggerhappy loons, especially the dude with the exclamation point mohawk. You would think Meryl would have been sympathetic at least, since she had to put up with a variety of implied bad scenarios with Ocelot.