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Say you have two objects on the stage named firstObj and secondObj.
And, say, that inside secondObj is a variable named magicWords
that for some god-forsaken reason you want to change.
Inside firstObj, the code would be:
_root.secondObj.magicWords = "pretty please";
May I just suggest, though, that this is a piece of delicious cake in AS3,
as it requires you to program from the top-level.