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Pretend you're a big game company

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VGmasters
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Pretend you're a big game company 2011-08-15 17:00:18 Reply

Pretend you're a big video game company like Nintendo, Sega, Capcom, EA, and Activision, and you own your own line of consoles and handhelds, as well as making phone, arcade, and computer games. However, you are very notorious for making very horrible decisions in how you release your games, pissing off many of your fans and customers. What are some different bad decisions you would make?

Some things I would do, is make all my consoles and handhelds region-locked. I would also let some handheld games have only one save file. If I feel that a game doesn't meet a certain criteria, I would cancel it (even if many people wanted it). For some games that would have DLC, I would only have it released for a limited time, then later take it away. Most of my games would have DRMs. I can choose whether or not to localize games, same for porting third party games. Many of my stronger franchises would constantly be milked every year. I can make certain computer games Mac exclusive if I want to.

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Response to Pretend you're a big game company 2011-08-15 17:02:24 Reply

At 8/15/11 05:00 PM, VGmasters wrote: However, you are very notorious for making very horrible decisions in how you release your games, pissing off many of your fans and customers. What are some different bad decisions you would make?

I just wouldn't release them at all and see how they liked it that way, fucking bastards.

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Response to Pretend you're a big game company 2011-08-15 20:02:46 Reply

I would turn a super badass female intergalactic bounty hunter into a weak and emotional wuss, and make you play with a d-pad in stead of an anolog stick.

I would promise a game for 14 years, then have it suck.

Buy the rights so I can make a crossover game people are dying to have, and make it end up terrible. To ensure the gmae is never done right afterwards, I would hold onto those character rights to the grave.

Friend codes for all!

Day-one dlc.

Local only multiplayer!?

Continually release slightly updated versions of the same game, then do a terrible job of unbalancing the characters.

Assign the a group of developers known for their racing games, and have them make a James Bond game. Afterwards I'd make them close down for having the game do poorly at sales.

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Response to Pretend you're a big game company 2011-08-15 20:53:51 Reply

I don't see how I can pretend I myself am a big game company


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Response to Pretend you're a big game company 2011-08-15 21:39:13 Reply

What I would also do is if there is someone making a fan-made sequel/remake to a classic game I made, I would make sure it doesn't get made. Also, if a certain game that has multiplayer doesn't sell well, I would permanently disable the online aspect.

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Response to Pretend you're a big game company 2011-08-15 21:52:28 Reply

I would poop in every box that holds my video game in it. LOL.


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Response to Pretend you're a big game company 2011-08-15 22:56:35 Reply

I would make a shitty game then re-release it every year with new graphics

Wait someone already does that and they make shitloads of money and fans off of it


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Response to Pretend you're a big game company 2011-08-15 23:24:13 Reply

I'd hype up a new game and make it sound like everything everyone has ever wanted, then on release day I'd tell everyone that all the shipments of the game were somehow hijacked and no copies of the game were recovered.

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Response to Pretend you're a big game company 2011-08-16 00:16:00 Reply

I would make an excellent and incredible game series. And then have my fans waiting for the finale. I'd make them wait years! Every time I go to E3 or some other convention I'd have fans hyped up, and then give them news about another game. Then when I finally give my fans news about it, I'll say it won't be released until some time in 2017. And release no game footage or give any kind of news about it. And when E3 2017 comes, I'll tell them it's been cancelled.

Then I get ripped limb from limb. But laugh like hell during the process.


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Response to Pretend you're a big game company 2011-08-16 00:40:02 Reply

I would make sequels to games that don't need them and hats to avoid making a third game in a popular sci-fi shooter on the PC.

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Response to Pretend you're a big game company 2011-08-16 00:41:56 Reply

At 8/15/11 05:00 PM, VGmasters wrote: Pretend you're a big video game company like Nintendo, Sega, Capcom, EA, and Activision, and you own your own line of consoles and handhelds, as well as making phone, arcade, and computer games. However, you are very notorious for making very horrible decisions in how you release your games, pissing off many of your fans and customers. What are some different bad decisions you would make?

If I was in charge of a company that made consoles and handheld systems I wouldn't support the competition by making games for PC and Smartphones. That's just common sense.


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Response to Pretend you're a big game company 2011-08-16 00:47:52 Reply

Put subliminal references to Nazism in my games, like say "My will has triumphed over my struggle!"

If you don't get it Triumph of the Will was a Nazi propaganda movie and Mein Kampf is German for my struggle.

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Response to Pretend you're a big game company 2011-08-16 01:21:21 Reply

At 8/15/11 05:00 PM, VGmasters wrote:

:For some games that would have DLC, I would only have it released for a limited time, then later take it away.

That is such a bad idea...

As for myself, I would just release the god damn game.


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Response to Pretend you're a big game company 2011-08-16 03:23:47 Reply

Everybody's doing it.

Pretend you're a big game company


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Response to Pretend you're a big game company 2011-08-16 11:29:29 Reply

Advertise a new immersive first person game.

Player starts the game, the screen is slightly blurry. They then play the rest of the game with this horrid display.

Don't tell them that in order to fix the screen they have to find and put on a pair of glasses in game.

We had some good times, Newgrounds.

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Response to Pretend you're a big game company 2011-08-16 12:09:46 Reply

At 8/16/11 01:49 AM, Travis wrote: Release a game and have only the first level be playable.

Every level after the first is mandatory DLC that you have to pay 20 bucks for. Each DLC only gives you one more level. The game is 20 levels long.

So, level 1 was 60 bucks and every level following is 20 bucks.

What a profit!

You're twisted. Someone kill this man before he starts a game company!


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VGmasters
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Response to Pretend you're a big game company 2011-08-16 13:11:31 Reply

At 8/16/11 01:21 AM, FigishPig3000 wrote: That is such a bad idea...

As for myself, I would just release the god damn game.

Activision already did that with Marvel Ultimate Alliance 2. When they had DLC characters, they took them away before Christmas.

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Response to Pretend you're a big game company 2011-08-16 19:14:07 Reply

At 8/15/11 05:00 PM, VGmasters wrote: Pretend you're Activision,
What are some different bad decisions you would make?

Release the same game every single year without changing anything notable and making it worse in every next iteration.

Fun fact, I fucking love Zombies
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Response to Pretend you're a big game company 2011-08-16 20:12:14 Reply

At 8/16/11 01:11 PM, VGmasters wrote:
At 8/16/11 01:21 AM, FigishPig3000 wrote: That is such a bad idea...

As for myself, I would just release the god damn game.
Activision already did that with Marvel Ultimate Alliance 2. When they had DLC characters, they took them away before Christmas.

That doesn't mean it wasn't a terrible idea.


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Response to Pretend you're a big game company 2011-08-16 20:48:47 Reply

I would make a game where the campaign sucks and everything's about the multiplayer. Then after less than a year I would shut the server down. Remind you of anyone?

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Response to Pretend you're a big game company 2011-08-16 20:56:38 Reply

At 8/16/11 08:48 PM, UnderTheAnchor wrote: I would make a game where the campaign sucks and everything's about the multiplayer. Then after less than a year I would shut the server down. Remind you of anyone?

Oh look its Ben
HAI BEN

UnderTheAnchor is called Ben

Ben

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Response to Pretend you're a big game company 2011-08-16 20:57:57 Reply

That I am, my man, that I am.

LulzCal
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Response to Pretend you're a big game company 2011-08-16 20:58:46 Reply

At 8/16/11 08:57 PM, UnderTheAnchor wrote: That I am, my man, that I am.

image

Pretend you're a big game company


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VGmasters
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Response to Pretend you're a big game company 2011-08-16 21:13:55 Reply

At 8/16/11 08:12 PM, FigishPig3000 wrote: That doesn't mean it wasn't a terrible idea.

Did I say it wasn't? What would you expect from a company like them?

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Response to Pretend you're a big game company 2011-08-17 02:12:49 Reply

I would downgrade my games. I would start with one game that had absolutely amazing co-op integrated with the story, both local and online. After demonstrating how wonderful the multiplayer is in my game, I would take it down a notch, leaving the only option to be online multiplayer in the next game. After that, I would downgrade the next sequel to the point where there's no actual co-op in the story, I'll just throw a half-assed minigame that you can play with your friends, if they're online and have their own system and copy of the game.

From there, I would improve the multiplayer once more, giving everyone false hope, in a sort of "take one step forward, two steps back" sort of manner.


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Response to Pretend you're a big game company 2011-08-17 19:20:49 Reply

I would make a game that's impossible to play ever again once beaten, so nobody could ever try and fuck me out of my profits by selling a used game.


Lolthread
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Response to Pretend you're a big game company 2011-08-17 20:04:34 Reply

- I'd make movies or cartoons based off one of my popular games but they would have their own unique plot that would never be in one of the games.
- I'd make games with shitty multiplayer that will bore you before you can complete a single match, and thirty hour single player campaign.
- I'd hype the fuck out of games with only a little bit of footage and then I'd cancel them just to see if anyone actually believed we were working on something. If anyone got pissed, I'd tell them that we're gonna try to make the game, just to cancel it again.


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Response to Pretend you're a big game company 2011-08-18 05:19:57 Reply

hey gus i giv u dragon age 2

we c u cazual gamers r liking mass effect 2 so we put mass effect 2 in u dragon age


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Response to Pretend you're a big game company 2011-08-18 05:30:17 Reply

I would personally scratch every disc.


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Response to Pretend you're a big game company 2011-08-18 05:56:45 Reply

I'd make a world-class game which everyone plays and if anyone started making mods for it I'd sue them $30 million and put them in jail.

for kicks.

I'd also make a mediocre shooter and then re-release it every year in only a different setting .

OH WAIT LOL.

YESYESYESYESYESYESYESYESYESYESYESYE SYESYESYESY ESYESYESYESYESYESYESYESYESYESYESYES YESYESYESYESYESYESYESYESYESYESYESYE SYESYESYESYESYESYESYESYES

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