Monster Racer Rush
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3.93 / 5.00 4,634 ViewsHey guys!
Im thinking about starting some animating sometime soon and i need some tips, got any? :D
Some questions needing to be asked:
-What's an appropriate frame rate for an animation?
-What's some techniques for animating?
-Any last tips for a beginner?
If anything can be said, I'll be truly grateful!
Thanks :)
At 7/28/11 12:10 AM, Tecknoobie wrote: Hey guys!
Im thinking about starting some animating sometime soon and i need some tips, got any? :D
Some questions needing to be asked:
-What's an appropriate frame rate for an animation?
-What's some techniques for animating?
-Any last tips for a beginner?
If anything can be said, I'll be truly grateful!
Thanks :)
An appropriate frame by frame rate is either 24, 25 , or 30 (choose any of those three)
They are many animation techniques here are two using motion tweens and making frame by frame animation.
an example of frame by frame is this
Click to view.
an example of tweening is this
Click to view.
some tips would be to use the vcam( a camera for flash(its free) )
http://bryanheisey.com/blog/?page_id=13
dont use too many movie clips as for they add alot of memory to your animations
and for backgrounds use photoshop and import it into flash as a bitmap
also use a tablet
http://www.wacom.com/en/Products/Intuos.
aspx
good luck
use 24 fps. Or 30 if you are FBF animator.
I use FBF mostly because its more fun than tweening. BUT FBF takes alot of time.
Tweens are easy to make a I recommend you because you are beginner.
Hope I helped a bit;)
Good luck!!
Hi man,
I would like to explain what exacltly is fbf and tweening.
Fbf, as you may have guessed, stands for frame by frame and is basically classic animation, where each frame of each object on the screen is drawn individually. It is very time-consuming and can be a pain in the ass, but gives you unlimited freedom in your animation.
Tweening, on the other hand, is a method of using Flash's built-in "motion tween" feature, which allows you to manipulate dynamic pieces of your drawings (e. g. character hands, car wheels, etc) which are called symbols. They can be moved, rotated, scaled time-wise. This method is easier for beginners, but can be confusing if there are too many symbols.
The examples given by someone above are quite well chosen. You can look for Flash tutorials on YouTube, but it is much easier to learn from someone personally. Also, I agree that a mouse does not qualify as a good drawing device, so getting a wacom tablet is advisable.
Good luck.
I need a new sig that fits the new design, but I am too lazy.
what im about to say is stupid but dont forget to put onion skin on
told you it was stupid but i hope it helped...