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Building MindChamber (Part 2)

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MindChamber
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Building MindChamber (Part 2) 2011-07-10 14:20:46 Reply

I was hoping I'd get this done completely in time for RobotDay, but once again, things happen, blah blah. So I was hoping you guys can keep me motivated by making a progress thread here.

Ita been like over a year since I finished the MindChamber sculpt. So now its time to make the actual robot for the cartoon.

So using that figure as a starting point I made a rotation of MC in various angles, and Im now starting to model him. when hes done he will be cell shaded for the cartoon and the boy will be 2D with 3d references, kinda like Iron giant.

or so heres the rotation image.

Building MindChamber (Part 2)

MindChamber
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Response to Building MindChamber (Part 2) 2011-07-10 14:21:29 Reply

Slowly but surely.

Building MindChamber (Part 2)

MindChamber
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Response to Building MindChamber (Part 2) 2011-07-10 14:22:43 Reply

Just playing with some lights here,

making him in 3d allows me to add way more detail that the figure, since I dont need a steady hand to do so.
Hes got all sorts of neat cables coming from the back of his head now.

Building MindChamber (Part 2)

renaissancekid
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Response to Building MindChamber (Part 2) 2011-07-10 14:32:47 Reply

looks awesome man! I do hope you can finish this in time! What program are you using anyways?


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ThePsychoSheep
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Response to Building MindChamber (Part 2) 2011-07-10 14:33:35 Reply

Looking great,man...can't wait for the finished model :)


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MindChamber
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Response to Building MindChamber (Part 2) 2011-07-10 14:42:22 Reply

At 7/10/11 02:32 PM, renaissancekid wrote: looks awesome man! I do hope you can finish this in time! What program are you using anyways?

thanks Im using max

I added the waist pistons last night

Building MindChamber (Part 2)

Farza
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Response to Building MindChamber (Part 2) 2011-07-10 14:49:29 Reply

At 7/10/11 02:42 PM, MindChamber wrote:
At 7/10/11 02:32 PM, renaissancekid wrote: looks awesome man! I do hope you can finish this in time! What program are you using anyways?
thanks Im using max

I added the waist pistons last night

I GOTTA SAY MAN. Robots are your forte.


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renaissancekid
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Response to Building MindChamber (Part 2) 2011-07-10 14:52:31 Reply

oh yeah did you know that believe it or not,the Iron giant was made frame by frame.. the drawings were soo percise, that it looked 3d..


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Zanroth
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Response to Building MindChamber (Part 2) 2011-07-10 16:15:30 Reply

Awesome work as ever.
Makes me slightly more motivated to finally get to redesigning my bot.

Can't wait to see it finished.

bigjonny13
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Response to Building MindChamber (Part 2) 2011-07-10 17:04:14 Reply

I notice you didn't draw the concepts in for the arms. Are those going to be done separately, and then you'll just rig the pieces together?

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Response to Building MindChamber (Part 2) 2011-07-10 17:20:47 Reply

At 7/10/11 02:52 PM, renaissancekid wrote: oh yeah did you know that believe it or not,the Iron giant was made frame by frame.. the drawings were soo percise, that it looked 3d..

it was 3d

renaissancekid
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Response to Building MindChamber (Part 2) 2011-07-10 18:20:00 Reply

At 7/10/11 05:20 PM, M-Vero wrote:
At 7/10/11 02:52 PM, renaissancekid wrote: oh yeah did you know that believe it or not,the Iron giant was made frame by frame.. the drawings were soo percise, that it looked 3d..
it was 3d

sorry your right.. I looked it up in wikipedia..


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MindChamber
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Response to Building MindChamber (Part 2) 2011-07-10 22:57:18 Reply

At 7/10/11 05:04 PM, big-jonny-13 wrote: I notice you didn't draw the concepts in for the arms. Are those going to be done separately, and then you'll just rig the pieces together?

yup, once Im done with the body I will be adding a reference image of the arms,

also the boy will be done in 3d as well, but mostly for reference, the movement will drawn my hand.

I updated the boy a tiny bit, gave him bigger eyes etc.
it will be sometime before I get to him, MC is gonna take a while

Building MindChamber (Part 2)

renaissancekid
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Response to Building MindChamber (Part 2) 2011-07-11 04:27:22 Reply

MC.. something about your art now... It looks like your losin your style man... (why I say?) because I see your old art. And it looks a little more....Something about it... I dunoo..


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ImpendingRiot
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Response to Building MindChamber (Part 2) 2011-07-11 05:09:47 Reply

Looking sick dude. Really cool watching it come together this way. I'd be curious to see how you juxtapose the 3d and 2d, but I got faith.

Keep it up.


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test-object
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Response to Building MindChamber (Part 2) 2011-07-11 05:57:25 Reply

Lol, the boy looks like a mix of Pico and Shia Laboeuf.
Looking great though.


A rather disgusting-looking git that should have been disposed of ages ago.

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MindChamber
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Response to Building MindChamber (Part 2) 2011-07-11 16:21:25 Reply

At 7/11/11 05:57 AM, test-object wrote: Lol, the boy looks like a mix of Pico and Shia Laboeuf.
Looking great though.

haha yah shia is pretty mopey, good reference

At 7/11/11 04:27 AM, renaissancekid wrote: MC.. something about your art now... It looks like your losin your style man... (why I say?) because I see your old art. And it looks a little more....Something about it... I dunoo..

Thanks for the thorough and in depth explanation as to why Im losing my style.

how about reserving judging until I finish?

rendibsivad
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Response to Building MindChamber (Part 2) 2011-07-11 17:00:34 Reply

At 7/11/11 04:27 AM, renaissancekid wrote: MC.. something about your art now... It looks like your losin your style man... (why I say?) because I see your old art. And it looks a little more....Something about it... I dunoo..
Thanks for the thorough and in depth explanation as to why Im losing my style.

yes it was indeed it WAS thorough *sarcastic*. Dude! LET THE MAN FINISH! I like the wip alot... I wish I had something else to say about it, but its not finished yet. All I have to say is good luck with your wip.


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Response to Building MindChamber (Part 2) 2011-07-11 21:15:10 Reply

At 7/11/11 05:00 PM, rendibsivad wrote: yes it was indeed it WAS thorough *sarcastic*. Dude! LET THE MAN FINISH! I like the wip alot... I wish I had something else to say about it, but its not finished yet. All I have to say is good luck with your wip.

Just because he's an Admin doesn't mean you have to rush to his defense when someone criticizes him.
He's a big boy. He can handle himself.

Can't you Luis?
Kumakun4
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Response to Building MindChamber (Part 2) 2011-07-11 21:43:07 Reply

His pose looks kind of stiff, but that's pretty much the only shortcoming I can find to this thing. And I mean, it can be easily fixed by slightly thrusting his pelvic section forward and given the legs a slight bend at the knees.
I've always been envious of people like you though; no matter how much I tried I was never able to --for the life of me-- create details on a robot that look... well, mechanical. Like, plausibly mechanical without feeling fake or over the top.
So, respect for that!
Haha it's still kind of funny seeing you snap at pointless critique but hey, I guess when you're an NG bigwig, you get tired of having the community throw vague crap at you.
I'm done brown-nosing :O
Anxious to see the finish bot.

P.S. what's up with that little elvish frill on the front of his chest piece? First time I notice that... o.o


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MindChamber
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Response to Building MindChamber (Part 2) 2011-07-11 23:55:07 Reply

At 7/11/11 09:43 PM, Kumakun4 wrote:
Haha it's still kind of funny seeing you snap at pointless critique but hey, I guess when you're an NG bigwig, you get tired of having the community throw vague crap at you.

ehh but I didnt snap, this is an open forum, Im fine with what he said, Im just curious by what he meant. is all. But really the model isnt done, so really there isnt any 'style'.

as for him being stiff, once the body is complete, and rigged, I will be able to pose him in a more relaxed position.

sorry no progress tonight, started on the waist, but thats about it.

P.S. what's up with that little elvish frill on the front of his chest piece? First time I notice that... o.o

thats a gonna be replaced, but mindchamber was built around the 1800s so hes gonna have some of the embroidery that you would see like machinery from those times, like coal stoves and steam engines.

Building MindChamber (Part 2)

renaissancekid
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Response to Building MindChamber (Part 2) 2011-07-12 00:00:37 Reply

At 7/11/11 11:55 PM, MindChamber wrote:
At 7/11/11 09:43 PM, Kumakun4 wrote:
Haha it's still kind of funny seeing you snap at pointless critique but hey, I guess when you're an NG bigwig, you get tired of having the community throw vague crap at you.
But really the model isnt done, so really there isnt any 'style'.

um. I meant the turnaround drawing. but you dont need to have line quality or anything like that for the sketchs (silly me).... Sorry Im not making myself clear. Im just sleepy... g'bye.


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Response to Building MindChamber (Part 2) 2011-07-12 04:12:45 Reply

Real impressive work sir. Can I ask what program you use? I asked because of that 3d-ish look on your WIPs.


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Response to Building MindChamber (Part 2) 2011-07-12 04:51:32 Reply

You're crazy, fool. You are an AWESOME draftsman, AND you do 3D stuff? Sweet jesus.


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Response to Building MindChamber (Part 2) 2011-07-12 04:59:23 Reply

At 7/12/11 04:12 AM, Fifty-50 wrote: Real impressive work sir. Can I ask what program you use? I asked because of that 3d-ish look on your WIPs.

He already answered that, man - it's 3D Studio Max, an atrociously expensive 3D program for purpose by the well inebriated. I mean, the only other competition that I can think of to it would happen to be Blender, so its Max.

Nice WIPs so far, Mindchamber, and it's got that classic "lax" posing you always manage to input into your work, without the sloppiness that's associated with it. Especially love the Mindchamber model. I just love robots.

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Response to Building MindChamber (Part 2) 2011-07-12 14:58:42 Reply

Would be cool seeing that thing 3D printed in a kickass pose :D


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Response to Building MindChamber (Part 2) 2011-07-12 15:45:28 Reply

MindChamber, you have some of the best skills of art on NG.


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Response to Building MindChamber (Part 2) 2011-07-12 20:18:04 Reply

At 7/12/11 04:59 AM, Lintire wrote:
At 7/12/11 04:12 AM, Fifty-50 wrote: Real impressive work sir. Can I ask what program you use? I asked because of that 3d-ish look on your WIPs.
He already answered that, man - it's 3D Studio Max, an atrociously expensive 3D program for purpose by the well inebriated. I mean, the only other competition that I can think of to it would happen to be Blender, so its Max.

Totally agree, max price is super redic. I would suggest Blender to anyone starting out.

Im just so used to max, its hard to get into another program, I was able to make this game model in blender, so Im sure I would get the hang of it if I kept at it.

Nice WIPs so far, Mindchamber, and it's got that classic "lax" posing you always manage to input into your work, without the sloppiness that's associated with it. Especially love the Mindchamber model. I just love robots.

thanks I really dont have the hand for tighert lines, I wish I did ha

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Response to Building MindChamber (Part 2) 2011-07-12 22:14:04 Reply

I love the character designs. This is gonna be awesome

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Response to Building MindChamber (Part 2) 2011-07-13 01:57:55 Reply

At 7/10/11 10:57 PM, MindChamber wrote: I updated the boy a tiny bit, gave him bigger eyes etc.
it will be sometime before I get to him, MC is gonna take a while

His shoes are untied.

ABORT MISSION.


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