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3D Modeling Challenges

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PeterSatera
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Response to 3D Modeling Challenges 2011-06-29 05:53:11 Reply

Looking awesome Kensei! Definetly the winner here with all the time your putting in. :)

I wont be able to get onto mine until sunday night. Working over time because feature Lock Sux. >_<


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BHVampire
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Response to 3D Modeling Challenges 2011-06-29 07:00:58 Reply

Shiet... I´m Sick......

PeterSatera
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Response to 3D Modeling Challenges 2011-06-30 04:06:53 Reply

Dont worry, it's only for a bit of practice! :)

get well soon!


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BHVampire
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Response to 3D Modeling Challenges 2011-07-01 08:51:51 Reply

At 6/30/11 04:06 AM, PeterSatera wrote: Dont worry, it's only for a bit of practice! :)

get well soon!

HEY!!!

I Have Practice :)

But not... Mcuh... Ideas.... I´m Dying....

But, i want to make something Great liek my 2 years old Locomotives, in my non scouted profile XD

But i have no Ideas, maybe some weed and, you know...

YEA!!!

Thats all I Need, some weed....

TurkeyOnAStick
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Response to 3D Modeling Challenges 2011-07-01 09:14:20 Reply

At 7/1/11 08:51 AM, BHVampire wrote: But, i want to make something Great liek my 2 years old Locomotives, in my non scouted profile XD

About the trains, they're cool. What site did you use to download the base meshes for the trains?

BHVampire
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Response to 3D Modeling Challenges 2011-07-01 13:37:23 Reply

At 7/1/11 09:14 AM, TurkeyOnAStick wrote:
At 7/1/11 08:51 AM, BHVampire wrote: But, i want to make something Great liek my 2 years old Locomotives, in my non scouted profile XD
About the trains, they're cool. What site did you use to download the base meshes for the trains?

Hey men... My base was a Blueprint, a lot of blueprints :)

I remember, I make a Low Poly Version of One of these trains, and you can download it Here...

http://www.mediafire.com/?kkzl71cul9r06n l

But the Poly selection is not there, and is only one object... I want to Upload the Complete scene, but I lost a lot of Textures.... And I need to find it o_O

BHVampire
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Response to 3D Modeling Challenges 2011-07-02 23:28:11 Reply

And... OH!!!

BTW... Here some 3D tutorial for Cinema 4D, but I supose, that this works in 3D Max, Maya, Blender, Rhino, and carrara...

I Challenge you to make it in One Minute or Less.... ^_^

Some help for a future contest...

MAKING A SWORD BLADE

Kinsei
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Response to 3D Modeling Challenges 2011-07-02 23:33:09 Reply

At 6/29/11 05:53 AM, PeterSatera wrote: Looking awesome Kensei! Definetly the winner here with all the time your putting in. :)

more like win by default :P
I want to do more of these models listed, but I'm kind of lacking drive at the moment,
So give me a few more days and I'll get back in to it.


Whiskey | The Old | The New | Portal | updated sig thanks to gumby

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ChameneonNinjar
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Response to 3D Modeling Challenges 2011-07-04 08:45:38 Reply

Sorry guys, I started on a 3D model Wii last week, then my comp broke. As he's working again now, I'll continue making the console and some other models.

PeterSatera
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Response to 3D Modeling Challenges 2011-07-05 04:16:10 Reply

At 7/2/11 11:33 PM, Kinsei01 wrote:
At 6/29/11 05:53 AM, PeterSatera wrote: Looking awesome Kensei! Definetly the winner here with all the time your putting in. :)
more like win by default :P

that too! ;) Sorry man, I did want to get right into this. Just with our game deadline reaching it's lock point we have to have content done by the end of this week. So im kicking out a car a day, and the last thing I should do is drop work to do a few fun challenges. >_< PS3 will definetly be done though...sometime.


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ChameneonNinjar
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Response to 3D Modeling Challenges 2011-07-10 10:15:17 Reply

Here's a first version of my Wii: (No materials, missing details, buttons)

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ChameneonNinjar
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Response to 3D Modeling Challenges 2011-07-10 11:12:32 Reply

And the last version. There are still some things missing, but still hope you like it.

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PeterSatera
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Response to 3D Modeling Challenges 2011-07-10 14:18:14 Reply

Yeah I do! I really like it. It's really well done. A great entry from nowhere, you should definetly stick this up on the portal se we can see a larger version.

The only thing is that it's hard to see amongst all the white, it may be nice to make it a different colour, or make your background black so we can spot all the details you put in. :)

Im currently texturing right now.


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PeterSatera
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Response to 3D Modeling Challenges 2011-07-10 17:18:42 Reply

Hey guys, got mine done. Decided to go with the same format as my PS2, just for old times sake.

Larger version here:
http://www.newgrounds.com/art/view/peter satera/playstation-3-slim

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Kinsei
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Response to 3D Modeling Challenges 2011-07-10 17:59:09 Reply

At 7/10/11 05:18 PM, PeterSatera wrote: Hey guys, got mine done. Decided to go with the same format as my PS2, just for old times sake.

Larger version here:
http://www.newgrounds.com/art/view/peter satera/playstation-3-slim

Sweet!
Very nice man.
I'll be slipping some 5's your way :3


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PeterSatera
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Response to 3D Modeling Challenges 2011-07-10 19:12:34 Reply

Thanks! Would make up for the first 4 zeros I got. lol I cheekily ended up voting on it myself to get it out of the 0, and raised it to a 1.


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ChameneonNinjar
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Response to 3D Modeling Challenges 2011-07-11 10:38:03 Reply

So, finished to make the Wii, added some text and logos, the glass plate below the wii, edited the eject button and the USB slot. Also rendered it with a background now. Thanks for the comment, and can't wait for the next thing to do!

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ChameneonNinjar
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Response to 3D Modeling Challenges 2011-07-11 10:46:48 Reply

Nah, forgot to post the link to the big version:
http://www.newgrounds.com/art/view/chame neonninjar/nintendo-wii
Sorry for double post, guys.

ChameneonNinjar
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Response to 3D Modeling Challenges 2011-07-11 13:41:45 Reply

And another post, sorry again. I changed the Wii a bit, after seeing that the disc slot is a big bit longer. I changed that and made a better render, but then gray spots appeared on the Wii, and I don't know why. Just ignore that.

Great-Rambo
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Response to 3D Modeling Challenges 2011-07-13 11:07:39 Reply

I made a helmet to post here... about 4-5 hours for mdeling, texturing and lay out... the render was loooong because of the caustics photons but it doesn't matter how long it takes after all beacuse the work was already done... i'll probably post it in the art gallery with a ground texture or not lol i'll see it later

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