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4.17 / 5.00 16,429 ViewsAt 7/28/11 03:46 PM, bilalz wrote: also does anybody see improvements in my work i think i am gradually getting better.
Yes you are. I would still recommend spending more time on your stuff, clean up your lineart before you add colour and shading, put some more details in it and finish some of the stuff.
At 7/28/11 04:31 PM, Luwano wrote:At 7/28/11 03:46 PM, bilalz wrote: also does anybody see improvements in my work i think i am gradually getting better.Yes you are. I would still recommend spending more time on your stuff, clean up your lineart before you add colour and shading, put some more details in it and finish some of the stuff.
ok, you are absolutely right.
scanner time!some face exercises. all of them have the same nose.
i made a portfolio!
http://bilalz.carbonmade.com/
At 8/7/11 11:59 AM, bilalz wrote: bitey
Looks like a big blob. You really need to refine it.... a lot.
At 8/7/11 12:35 PM, big-jonny-13 wrote:At 8/7/11 11:59 AM, bilalz wrote: biteyLooks like a big blob. You really need to refine it.... a lot.
it's baby bitey, fat baby bitey. i can't make it any better as my computer can't handle the file.
At 8/12/11 06:14 AM, bilalz wrote: going slow
i guess i'll change the hair
At 8/12/11 11:40 AM, bilalz wrote:At 8/12/11 06:14 AM, bilalz wrote: going slowi guess i'll change the hair
better
At 7/30/11 05:16 PM, bilalz wrote: scanner time!some face exercises. all of them have the same nose.
Liking these sketches. They're cute and charismatic.
For the last pic, you might wanna try and get an entire shape right first, then add lightning effects.
A rather disgusting-looking git that should have been disposed of ages ago.
At 8/12/11 01:33 PM, test-object wrote:At 7/30/11 05:16 PM, bilalz wrote: scanner time!some face exercises. all of them have the same nose.Liking these sketches. They're cute and charismatic.
For the last pic, you might wanna try and get an entire shape right first, then add lightning effects.
I were going to say the exact same thing, you should finish it before you put every other little detail in. Though that mask is pretty neat though.
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At 8/12/11 01:33 PM, test-object wrote:At 7/30/11 05:16 PM, bilalz wrote: scanner time!some face exercises. all of them have the same nose.Liking these sketches. They're cute and charismatic.
For the last pic, you might wanna try and get an entire shape right first, then add lightning effects.
thank you, and yes i should but adding lighting is fun.
At 8/12/11 01:39 PM, Ramatsu wrote:At 8/12/11 01:33 PM, test-object wrote: Liking these sketches. They're cute and charismatic.I were going to say the exact same thing, you should finish it before you put every other little detail in. Though that mask is pretty neat though.
For the last pic, you might wanna try and get an entire shape right first, then add lightning effects.
yeah i know, this is my biggest project yet and i should be careful.i like how the mask turned out too.
you're making a huge mistake in making large detail before you even draw a sketch. if you mess up anything, you're so screwed xD
..
At 8/14/11 02:27 AM, jeeshwa123 wrote: you're making a huge mistake in making large detail before you even draw a sketch. if you mess up anything, you're so screwed xD
but it's so much fun the way i am doing it. you are right probably, but i can't stop.
At 8/12/11 11:59 AM, bilalz wrote:At 8/12/11 11:40 AM, bilalz wrote:betterAt 8/12/11 06:14 AM, bilalz wrote: going slowi guess i'll change the hair
really need to know if the hair look good
does every body hate me now because i didn't listen to advice? i made the background that way.
portal or profile
At 8/7/11 02:05 PM, bilalz wrote:At 8/7/11 12:35 PM, big-jonny-13 wrote:it's baby bitey, fat baby bitey. i can't make it any better as my computer can't handle the file.At 8/7/11 11:59 AM, bilalz wrote: biteyLooks like a big blob. You really need to refine it.... a lot.
Really? It's Blender, right? How many polygons/tris did you use? Under a wireframe viewing mode of a sort, it should look something like this:
At 8/17/11 02:00 PM, maficmelody wrote:
Really? It's Blender, right? How many polygons/tris did you use?
i don't know.
Under a wireframe viewing mode of a sort, it should look something like this:
it looks like this
when i bring in the hair blender gets slow and stops working