Well there are lots of different ways to do IDM drums. Personally I don't like using dBlue glitch, although it is a fine VST I must say. I like to do all the glitching myself. Although, it can get pretty tedious after doing several bars of different glitching/effects while trying to keep it fresh and concise. (Probably why I don't make much IDM anymore, cuz I'm lazy)
Obviously, there is no right or wrong way. But I can give you some tips or ideas on how I do my IDM style percussion. I like to rely on time stretching and generally fast paced percussion. Throwing in small amount of effects is cool, like a bit crusher over a bar or turning a delay on and off repeatedly over a phrase of percussion. Far panning to the left and right for shorts amount of time can be a cool effect too.
For IDM, I like to use drum-machine and synth-style drum samples over breaks. Either that or a mix of the two.
If you're into breakcore, I've noticed the percussion is heavy breaks-based. Quick switching between the breaks within measures is a good idea and generally throwing in whatever different sounds you can find. But try not to have them overlap.
Overall, if you take anything from these my (unorganized and basic) ideas is to try and think outside the box, and just play around with different things until you find a sound you like, then roll with it.
You know, Sessilenomad made a few helpful videos on different glitching techniques in FL. Give em a watch and see what you learn.