At 11/23/11 07:45 PM, RightWingGamer wrote:
First off, the average price for DLC multiplayer maps nowadays is $3 per map. MW3 includes 16 maps, so that's already $48 of value right there.
Not every game is a CoD game, though. $3 per map for a CoD game is definitely going to be seen as worth more or less than say $3 per map for a game like Gears of War.
$48 of OBJECTIVE value in terms of money. To a player it, might SUBJECTIVELY be worth $100 or $5, and this is the crux of the issue. This is why we have pirates, or hell, thieves in general. A creator can bitch and moan about all the time he spent on a game, doesn't change what the consumer thinks it should be worth. $60 for a game that is very similar to it's predecessor is not a "fair" price.
Then again, we can argue into infinity about what a "fair" price for something is.
Now, the campaign is 5 hours long. Most campaign-only games (EG Mass Effect) have campaigns 20 hours long and sell for $60. That's $3 an hour, so a 5-hour campaign has $15 of value, meaning we already have $63 of content for a $60 game.
Games with long campaigns, especially RPGs, are very, very different from the campaign of a CoD game and are therefore worth different amounts.
Let's move on to Spec-ops. We have 16 brand-new missions in the mission mode, but since you're likely only going to play them once or twice, let's give them a lower value of $1 per mission. That's $16 of value, which is still nothing to scoff at.
Finally, let's factor in Survival, which is a brand-new game mode. It is not uncommon for new game modes to sell for $10 or more on the DLC market, so let's say it's worth $10 (even though IMO it's worth a lot more).
I can agree with this, since it's something entirely new.
Now, let's add up the numbers for a purely objective rating of the game's value:
Maps - $48
Campaign - $15
Spec-ops - $16
Survival - $10 (or more)
Total = $89 value
But this is all monetary value, and monetary value doesn't, or shouldn't, substitute for actual subjective enjoyment of the game.
I don't know about you, but I'd say that even without all the changes they made, it's still well worth $60 if you're a fan of the series.
Eventually that's the great equalizer for all series and franchises regardless if the games actually change. You can always depend on the loyal fan, right? And since such fans will gladly pay more to compensate for those who won't buy it, you'd be crazy not to appeal to them.
Such fans are loyal to a fault.