At 3/30/11 07:57 PM, CheechMBS wrote:
The 2nd picture.
This is the image that shows the most effort, so I'll focus on this one. Incoming wall of text.
Your line quality isn't very good. They fluctuate in thickness too much and look somewhat sloppy. I've personally never worked in flash, so I'm not familiar what kinds of tools it uses, but you usually want to use a "pen" tool or something of the sort when making lineart.
Your anatomy could do with some work, as well. The most noticeable problem with it is the way his fists look. He looks as though he has two massive knuckles at the top of his hands instead of the usual four that one would have, and the veins or muscles or whatever that are present in the backs of his hands just look kind of slapped on, as though you felt like it needed something, anything muscular to fit the way the rest of his body looks. His forearm also attaches to his hands in a really awkward way, due to his lack of wrists. Lastly, his legs are very small compared to his torso.
The background consists of a bunch of very awkwardly thrown together trees. Hell, one of them even looks like it's floating in mid-air.
I will admit that I like how you're aiming for detail in his muscles and with the bullets around his torso and such. That's a pretty commendable effort.
My main advice for you is to sketch out what you want first, and then draw. Proper planning can lead to a great improvement in the outcome of your work. Yet again, I'm not familiar with flash, but if it's got layers, make use of them. For anatomy practice, you should definitely use references; for general human physique, I recommend Posemaniacs, and for more muscular physique, I'd suggest you just google bodybuilders. The best thing to do is to just keep drawing and working at it with the hope to improve.
God, I'm sorry for this. I usually don't mean to write such big critiques, but as I keep typing they just grow and grow.