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Unofficial Game Jam 3 Talk thread

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Nicholas-Deary
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Response to Unofficial Game Jam 3 Talk thread 2011-02-20 19:17:30 Reply

At 2/20/11 06:40 PM, PSvils wrote: we still need to finish level art for 4/5 levels, and I still gotta program boss AI and shit...

this one will be a close brush, but seeing as only 3/4 people were doing the work, and one of those 3 is only a musician, I'm happy we're making it this far...

yeah man, it's going to be an interesting next few hours...


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MrRandomist
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Response to Unofficial Game Jam 3 Talk thread 2011-02-20 19:51:40 Reply

4 hours left! O.O

we are no where near done :(

Unofficial Game Jam 3 Talk thread

Izzy-A
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Response to Unofficial Game Jam 3 Talk thread 2011-02-20 20:06:49 Reply

At 2/20/11 07:51 PM, MrRandomist wrote: 4 hours left! O.O
we are no where near done :(

yet you have time to draw elmo?

Izzy-A
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Response to Unofficial Game Jam 3 Talk thread 2011-02-20 20:08:44 Reply

here's our logo by the way

Unofficial Game Jam 3 Talk thread

MrRandomist
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Response to Unofficial Game Jam 3 Talk thread 2011-02-20 20:19:28 Reply

At 2/20/11 08:06 PM, Izzy-A wrote:
At 2/20/11 07:51 PM, MrRandomist wrote: 4 hours left! O.O
we are no where near done :(
yet you have time to draw elmo?

i googled it :D

SantoNinoDeCebu
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Response to Unofficial Game Jam 3 Talk thread 2011-02-20 20:32:49 Reply

At 2/20/11 08:08 PM, Izzy-A wrote: here's our logo by the way

Logo is more impressive then the entire game!

Izzy-A
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Response to Unofficial Game Jam 3 Talk thread 2011-02-20 20:49:14 Reply

At 2/20/11 08:32 PM, SantoNinoDeCebu wrote:
At 2/20/11 08:08 PM, Izzy-A wrote: here's our logo by the way
Logo is more impressive then the entire game!

we spent 2 and a half days on it. The actual game we started a couple hours ago

bcdefg123
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Response to Unofficial Game Jam 3 Talk thread 2011-02-20 21:22:21 Reply

Hehe... so I wildly misinterpreted the amount of work I have to do today. We're going to be lucky to finish and not have the game crashing in the first few minutes :)

Nicholas-Deary
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Response to Unofficial Game Jam 3 Talk thread 2011-02-20 21:37:56 Reply

not long to gooooooooo, things are getting crazy!


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Spysociety
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Response to Unofficial Game Jam 3 Talk thread 2011-02-20 21:45:24 Reply

Hey guys finished up our game:

Also who finished your games, post them in Austin's thread about submissions :)

Nicholas-Deary
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Response to Unofficial Game Jam 3 Talk thread 2011-02-20 23:16:33 Reply

Well, our programmer has mysteriously gone offline for the past 2 hours right when we were about to finish the game so I don't know what's going on there. I Guess Team Peppermint won't be making the deadline for this one...


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bcdefg123
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 00:02:01 Reply

At 2/20/11 11:16 PM, Nicholas-Deary wrote: Well, our programmer has mysteriously gone offline for the past 2 hours right when we were about to finish the game so I don't know what's going on there. I Guess Team Peppermint won't be making the deadline for this one...

Wow, that really stinks :\

Well, we're done. Lots of untested stuff, but I think I'm going to leave the rest of the work for later. Anyone think they did a good job?

MrRandomist
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 00:12:17 Reply

At 2/21/11 12:02 AM, bcdefg123 wrote:
At 2/20/11 11:16 PM, Nicholas-Deary wrote: Well, our programmer has mysteriously gone offline for the past 2 hours right when we were about to finish the game so I don't know what's going on there. I Guess Team Peppermint won't be making the deadline for this one...
Wow, that really stinks :\

Well, we're done. Lots of untested stuff, but I think I'm going to leave the rest of the work for later. Anyone think they did a good job?

i think we could have done better, if we had just one more day we could have made what we have much better we had so many roadblocks and obstacles to go around to submit the game even as it now, because of communication issues, theres stuff that needs severe fixing.
im hoping theres going to be a few bearbounds (in terms of completion and success) in this jam.
well done to everyone that submitted!

ReNaeNae
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 00:32:41 Reply

At 2/20/11 06:59 PM, Spikrodd wrote: I accidentally took over as artist and the other two weren't happy about it :C

Gee, can't imagine why! :/

I was adopted by Team Covered in Japanese Giant Hornets!
THANKS GUYS!!! :D

Innermike
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 00:32:52 Reply

Didn't anticipate how little time id actually have to do this thing, I basically didn't do any work for the first day then fell asleep loads and then rushed everything literally to the last minute

Literally

Our game actually has a few more features in it that I turned off to try other things then didn't have time to finish or just plain broke, game jamming is tough, it requires effort of some kind, what more can I say?

Unofficial Game Jam 3 Talk thread


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SantoNinoDeCebu
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 00:53:45 Reply

Man the amount of bugs I'm coming across after submitting the thing!

SantoNinoDeCebu
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 01:21:10 Reply

By the way, is there any rule on updating the file after submission to fix bugs?
Since there was 2 glaring ones after submission I had to go fix them, there's about 1000 more though!

MrRandomist
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 01:58:09 Reply

At 2/21/11 01:21 AM, SantoNinoDeCebu wrote: By the way, is there any rule on updating the file after submission to fix bugs?
Since there was 2 glaring ones after submission I had to go fix them, there's about 1000 more though!

you can edit at will

Glaiel-Gamer
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 02:03:16 Reply

*phew* we got it in before midnight at least, though midnight PST instead of midnight EST

ProfessorFlash
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 02:47:43 Reply

At 2/21/11 02:03 AM, Glaiel-Gamer wrote: *phew* we got it in before midnight at least, though midnight PST instead of midnight EST

Congratulations on winning the game jam.


You can solve pretty much any problem you may have with AS3 by consulting the AS3 Language reference.

Manly-Chicken
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 07:01:45 Reply

Did better than I thought....


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Innermike
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 07:32:11 Reply

Why is there a deadline if no one will submit by it :/


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PSvils
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 07:56:35 Reply

We didn't make it across the finish line because I passed out while programming...Boom, wake up at 7:20 the next morning, half done typing some if statement...I feel retarded.

Looks like we're going to continue the game though, and just get it sponsored or something...

Wurmy
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 08:05:48 Reply

At 2/21/11 02:47 AM, ProfessorFlash wrote:
At 2/21/11 02:03 AM, Glaiel-Gamer wrote: *phew* we got it in before midnight at least, though midnight PST instead of midnight EST
Congratulations on winning the game jam.

If and only if the winners are based on submission score. Going by the last Game Jam, I'd say any of the games have a good chance of winning. Personally, I'd pick a game like:
http://www.newgrounds.com/bbs/topic/1232 463
Over Glaiel's just because it fit the given theme perfectly, and the concept is fairly interesting (has a lot of room for further development and tweaking).

Sure, Glaiel's game was very well made, polished and fun, but it felt like the theme was built around the game to me. And, even though very well made, it's a vertical shooter with a formation mechanic that honestly didn't do much and felt gimmicky. Instead, I think it would have been better to have a not-so-polished game built around the formation mechanic.

My two cents.


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Wurmy
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 08:07:06 Reply

At 2/21/11 08:05 AM, Wurmy wrote:
At 2/21/11 02:47 AM, ProfessorFlash wrote:
At 2/21/11 02:03 AM, Glaiel-Gamer wrote: *phew* we got it in before midnight at least, though midnight PST instead of midnight EST
Congratulations on winning the game jam.
If and only if the winners are based on submission score. Going by the last Game Jam, I'd say any of the games have a good chance of winning. Personally, I'd pick a game like:
http://www.newgrounds.com/bbs/topic/1232 463
Over Glaiel's just because it fit the given theme perfectly, and the concept is fairly interesting (has a lot of room for further development and tweaking).

Sure, Glaiel's game was very well made, polished and fun, but it felt like the theme was built around the game to me. And, even though very well made, it's a vertical shooter with a formation mechanic that honestly didn't do much and felt gimmicky. Instead, I think it would have been better to have a not-so-polished game built around the formation mechanic.

My two cents.

Sorry for double post, failed at linking the correct game.
I intended to link:


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ProfessorFlash
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 08:40:17 Reply

At 2/21/11 08:05 AM, Wurmy wrote:
At 2/21/11 02:47 AM, ProfessorFlash wrote:
At 2/21/11 02:03 AM, Glaiel-Gamer wrote: *phew* we got it in before midnight at least, though midnight PST instead of midnight EST
Congratulations on winning the game jam.
If and only if the winners are based on submission score. Going by the last Game Jam, I'd say any of the games have a good chance of winning. Personally, I'd pick a game like:
http://www.newgrounds.com/bbs/topic/1232 463
Over Glaiel's just because it fit the given theme perfectly, and the concept is fairly interesting (has a lot of room for further development and tweaking).

Sure, Glaiel's game was very well made, polished and fun, but it felt like the theme was built around the game to me. And, even though very well made, it's a vertical shooter with a formation mechanic that honestly didn't do much and felt gimmicky. Instead, I think it would have been better to have a not-so-polished game built around the formation mechanic.

My two cents.

Well I posted when it was still under judgment, no idea what score it would receive. I played all the games submitted in the other thread and that game was simply in its own league. Some of the submissions (not going to name any) were pretty bad and contained critical bugs and felt like the creators didn't really bother to test their game. I'm sure many would defend themselves saying "its only 72 hours", but you can always spare 5 minutes to play through your game.


You can solve pretty much any problem you may have with AS3 by consulting the AS3 Language reference.

CrazyRock
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 08:53:40 Reply

Sorry for double post, failed at linking the correct game.
I intended to link:
http://www.newgrounds.com/portal/view/56 2914

Hehe,thanks :)


Thanks Chdonga for the signature. <3

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NonPlusUltra
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 12:48:08 Reply

I'm so dancing right now! Process was fun and the result feels so satisfying, met cool new guys and finally got to work with Schleif, who powered up our flash incredibly brutal with his Metal. FUCK YEAH! 2 thins i can promise:
1) I'll join the next GameJam so hard it's gonna hurt
2) i'mma party!


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SantoNinoDeCebu
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 12:55:07 Reply

The giraffe game should win for its blurb in the author's comment alone!

NonPlusUltra
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Response to Unofficial Game Jam 3 Talk thread 2011-02-21 14:18:40 Reply

At 2/21/11 12:55 PM, SantoNinoDeCebu wrote: The giraffe game should win for its blurb in the author's comment alone!

Hahaha Thanks, you're making us all blush :->


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