Let's make CYA flowcharts...
- iamgrimreaper
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iamgrimreaper
- Member since: Aug. 22, 2007
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Here's a good idea for us to do. Let's make Choose-Your-Adventure stories with flowcharts.
There are 3 types of nodes to put into the flowchart...
1. Story start/end nodes represent the beginning or the end of a story.
2. Story exposition nodes represent any story fragment conveyed to the players.
3. Story choices represent any story decision. they can be of three types:
3.a. Challenges are story choices that are based on player performance overcoming a conflict. Challenge choices always transition to failure or success story exposition nodes.
3.b. Player choices are story choices based on the player will. The player chooses what to do.
3.c. Random choices are story choices based on randomness or luck.
I'll go first. It's called "One Night in Monster's Bar"
Green is what you say, red is what the bartender says. Blue is narration. Start at "Good evening. Welcome to Monster's Bar."

