The Enchanted Cave 2
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4.09 / 5.00 12,195 ViewsHey guys,
I'd like to know the Action Script 3 code that disables the browsers' SWF download capabilities.
Like, if you have firefox like I do, and you can download SWFs straight off the web pages.
An example can be scene here:
Click to view.
Download this and try to play it.
If you have any code that may be of any help please let me know :)
Thanks
Sin-sister
It is using a site lock, nothing can disable the abilty to download it. Although sitelocking is incredibly easy to hack, it's probably the easiest option.
http://www.emanueleferonato.com/2008/03/
10/how-to-sitelock-a-flash-movie/
You can also encrypt it to prevent it from decompiling. The safest encryptor I know of is secureSWF by Kindisoft
I see no point in site locking a game. if someone wants the swf they will get it, you wont/cant stop that
At 1/27/11 10:39 AM, GodlyKira wrote: I see no point in site locking a game. if someone wants the swf they will get it, you wont/cant stop that
Sitelocking is more of a deterrent than something that actually stops people from taking it. Sitelocking will stop other sites from easily being able to get it, so unless the .swf is really popular most won't bother hacking it, and secureSWF makes the job alot harder for anybody who does.
At 1/27/11 11:19 AM, Callum123456 wrote:At 1/27/11 10:39 AM, GodlyKira wrote: I see no point in site locking a game. if someone wants the swf they will get it, you wont/cant stop thatSitelocking is more of a deterrent than something that actually stops people from taking it. Sitelocking will stop other sites from easily being able to get it, so unless the .swf is really popular most won't bother hacking it, and secureSWF makes the job alot harder for anybody who does.
secure swf doesnt really do jack shit...
in as2 use load movie on an swf (this works better with vb, but idc to explain)
then
for (i in _level0) {
trace(i);
}
for as3 games its a lil harder but still very possible...
At 1/27/11 11:46 AM, GodlyKira wrote: secure swf doesnt really do jack shit...
Except you know, encrypt your codes to make it harder for people to decompile.
in as2 use load movie on an swf (this works better with vb, but idc to explain)
You can decompile the loader swf and find the link to the swf.
You could require the game to contact a server on game load, and use that in conjunction with loading the movie thing.
You have the "jacket" .swf load up, and it contacts a server with a number, and the server checks from where it is being accessed, and then according to the number spits back a link to the .swf file. This is obviously easier said than done, but the idea just popped into my head...
Bump this thread
I made this thread offering everyone full protection of SWF's. This thing protects from decompilers, if someone downloads it from a website the SWF will no longer work.
If it's uploaded to a website you didn't assign it to the SWF will no longer work.
And you can put a message for it to say to the bastard who stole it like "FUCK YOU, YOU THIEVING FUCK!" or something.
The guy below me is gay
At 1/27/11 01:13 PM, zrb wrote:At 1/27/11 11:46 AM, GodlyKira wrote: secure swf doesnt really do jack shit...Except you know, encrypt your codes to make it harder for people to decompile.in as2 use load movie on an swf (this works better with vb, but idc to explain)You can decompile the loader swf and find the link to the swf.
no what that code does it gives every variable in _level0, if you add another for in you can get every variable and its parent for any flash game... you can get function parameters for function calling with another code, and you can even fully rewrite functions... sure this is short of decompilation... but non the less a security leak...
Thanks for all the suggestions guys :)
I've already downloaded the trial version for SWFprotect, and so far it seems to be all I need.
The watermark is actually more of a plus rather than a minus.
At 2/1/11 12:08 AM, Sin-sister wrote: Thanks for all the suggestions guys :)
I've already downloaded the trial version for SWFprotect, and so far it seems to be all I need.
The watermark is actually more of a plus rather than a minus.
Glad i could help :D
The guy below me is gay