At 2/5/11 03:11 PM, Chronamut wrote:
At 2/3/11 03:39 PM, DSMagnum wrote:
Does the quality of the song have to sound like it was made during that era? Like does it have to be 8-64 bit or can it sound like something a DJ today would produce?quality of original 8-bit sounds were pure and sometiems grainy - and just hit your ears the perfect way blaring out of your soundboard. We want to emulate that perfect oldschool feel - so the older you can make it sound, the better.
also we'd also prefer 8-bit drums if ya can - but that all goes under the adcade bonus.
I don't like how limited this months contest has become. Why call it a space themed video game song when you ask for an 8-bit for "extra points". Old school 8bit games were great their music was great but they were limited to the amount of instruments they used.
Video game music has matured along with video game's. We have Deadspace now, where the music is for a Space themed Videogame with horror elements. There was Freelancer and Eve which are and were great games, and none of them used 8bit. Hell the only arcade space games I remember were space invaders (The music was rather), Meteors (which didn't have music mind you), Moon landing (I think that's what it is called), and probably some others.
Not to mention the fact that their is no sound in space lolz.
So why is there such a focus on going back rather then pushing forward? 8bit is a cool element but it shouldn't be forced it should compliment a song not be a requirement.
Course that's just an opinion and you can grade how you like, I just feel it is very biased.