At 11/23/11 06:04 AM, Cootie wrote:
At 11/23/11 05:58 AM, MercatorMapV2 wrote:
You clearly didn't read that list I posted either. Otherwise you'd see that there's more to vampirism than merely being weak to fire and having a lack of regeneration in the sunlight.
I know that. I only listed those two things because those are the weaknesses it would be nice to keep, I excluded the other weaknesses because in my opinion they take it too far. I also, thought that an increase in speed would be nice since in my opinion (I keep feeling as thought I have to say this) it would be a nice counter to no health regen in sunlight.
Uhm. Let me see. Weakness to fire, NPCs understandably cringe and will attack you once you get to ridiculous vampire lord mode, and weakness to sunlight...What other weaknesses? There are none. The third is common vampire fiction that is practically mandatory unless your name is Stephanie Meyer and you happen to be a bitch. Again. Clearly you didn't bother to read the list. Your opinion is stupid, as it's complaining about non-existent other weaknesses.
As a vampire, you automatically have 100% immunity to poisons and diseases, gain a 25% bonus to sneaking, a 25% bonus to illusion, a 25% resistance to frost, you can summon a pet, you get a lifetap, and night vision, and only the lack of regeneration, a tiny penalty to health/magicka/stamina, a 25% weakness to fire, and the need to feed.
OH MAN, SO MANY DISADVANTAGES. Not really. What they have done is entirely sensible. It's not hard to raid one of the 50 million bandit camps lying around to feed at night.
I know this isn't a suggestion box. That doesn't mean we can't talk about things we would like changed in the discussion thread now does it?
It means that it's pointless to discuss it, as it doesn't really spurn on further conversation that has any sort of meaning. Kind of like sitting around with your other kiddo friends and telling each other what you would like Santa to bring you for Christmas.