The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 ViewsAt 11/23/10 10:57 PM, Ashman wrote: think im finished, shiny fish :P
woops
I'm been thinking about waht to do with this, a little stuck for ideas. Kind of forgot about it too, but yeah, hopefully watching a bit of "Hydrophobia" will clear that right up.
haven't drawn anything in ages.
At 11/23/10 10:58 PM, Ashman wrote:At 11/23/10 10:57 PM, Ashman wrote: think im finished, shiny fish :Pwoops
I like it. MY OH MY HOW YOU HAVE IMPROVED YOUNG LAD.
You were all right about the shadows.
At 11/23/10 10:57 PM, Ashman wrote: think im finished, shiny fish :P
Looks damn fine sir
At 11/23/10 10:57 PM, Ashman wrote: think im finished, shiny fish :P:
You coloured this really well, its eye is heaps good. You need to extend the picture downwards and draw the rest of the fishes fin in so none of it is being cut out. The bubbles seem like they've got a bevel filter on them/ not very round.
At 11/24/10 12:04 AM, Occluded wrote: You were all right about the shadows.
It's looking extremely good.
Work work work. If I knew how much of a drain on my time...
I've never had practice drawing most of these things.
At 11/24/10 02:02 AM, Aigis wrote: Stuff + picture
Kind of reminds me of the floating island in sonic where it has massive chains holding it down and water falls coming off the side... but the artwork is a great improvement :D
one thing thats really bothering me is the lighting on the chains... where is the light coming from?... bellow or top right....
At 11/24/10 03:41 AM, LegolaSS wrote: Kind of reminds me of the floating island in sonic where it has massive chains holding it down and water falls coming off the side... but the artwork is a great improvement :D
They pre-emptively plagiarised me.
But seriously, I've never played it.
one thing thats really bothering me is the lighting on the chains... where is the light coming from?... bellow or top right....
It doesn't really matter. The background's basically sketches at this point.
Ashman, that fish is quality beefy, quality. Occluded, the progress on your piece is great, the shadowing i feel is just right, i love it!
At 11/24/10 05:56 AM, Fifty-50 wrote: More progress.
Looks amazing!
What plans do you have for the background?
Should add a big old block of sugar and an olive, octa von teese
At 11/24/10 06:23 AM, TurkeyOnAStick wrote: Looks amazing!
What plans do you have for the background?
I'm not really sure. Although I'm considering Tony's idea.
At 11/24/10 10:35 AM, Fifty-50 wrote:At 11/24/10 06:23 AM, TurkeyOnAStick wrote: Looks amazing!I'm not really sure. Although I'm considering Tony's idea.
What plans do you have for the background?
Hahaha Awesome!
At 11/24/10 10:35 AM, Fifty-50 wrote: I'm not really sure. Although I'm considering Tony's idea.
Have the octopus holding an oversized toothpich with an oversized olive on it.
At 11/24/10 11:09 AM, big-jonny-13 wrote: Have the octopus holding an oversized toothpich with an oversized olive on it.
Make him say "my tootpich is too big"
and the olive could say "I am an olive"
Might as well give another update. This is moving at a snail's pace.
At 11/26/10 04:41 AM, Fifty-50 wrote: Lol.
OCTA VON TEESE!!! Dita aint got shit on this....gu..gir..erm...fish!
Great job dude, i love it.
Yyyyeah, I think I oughta explain myself on this one. Sadly, I can't. I was merely experimenting. Don't think I'm that happy with it though.
A rather disgusting-looking git that should have been disposed of ages ago.
At 11/28/10 02:57 PM, test-object wrote: Yyyyeah, I think I oughta explain myself on this one. Sadly, I can't. I was merely experimenting. Don't think I'm that happy with it though.
Actually, now that I posted it... fuck, that's a shitty "experiment"...
Let's completely redo that shit.
A rather disgusting-looking git that should have been disposed of ages ago.
Word to your mother
I navigated away from my initial wip a bit....
I guess im pretty finished with this, but I might come back to it later this week and completely redo it or something... well see
At 11/28/10 02:57 PM, test-object wrote: Yyyyeah, I think I oughta explain myself on this one. Sadly, I can't. I was merely experimenting. Don't think I'm that happy with it though.
I think this looks pretty cool, the only thing that doesn't seem to work is the difference between the colouring on the face and the more patterned and flat colouring on the rest of it.
At 11/30/10 07:15 AM, J-qb wrote: I navigated away from my initial wip a bit....
I guess im pretty finished with this, but I might come back to it later this week and completely redo it or something... well see
THis is looking heaps good! Extremely well done so far but doesn't look very finished. There's a lot you could add to it. This should be really great when you've worked on it more!! :D :D!! :D:D :)!! :)!!
Hey everybody,
with a busy week behind me, I started my entry just yesterday and could use some help. Look at the screenshots below. The top one was my initial version. It looks like the water is flying above the ground, but I wanted it to look as if the sand close to the water was just wet.
The lower version was my try to fix it. It's still not the way I want it to look, but it's a little better. But therefore it looks like a bigger wave, I wanted it to flow more "flat" onto the beach. (Hope the explanation is understandable, sorry if I mix up some english words)
Any advice how to fix this?
At 11/30/10 09:27 AM, Luwano wrote: Any advice how to fix this?
It's the shading. I know you want to make it look like the sand is wet, but the waves look like they're coming into shore, causing the flying effect. Try removing the shading and see what it looks like then, or just reduce the intensity of it.
At 11/30/10 09:27 AM, Luwano wrote: Any advice how to fix this?
Perhaps if you make the transition from darker sand to lighter sand a lot more gradual and don't use a particle brush on the wet sand. It looks like like you've used a drop shadow filter and you don't want that. The way you've done the white part on the water has also made it look like the water is in the air because all the white dots are all separated, water usually sticks together so you should try to draw it more as one thing.
This is more like how I'd do it, although this didn't turn out exactly like how it was in my head.
At 11/30/10 09:27 AM, Luwano wrote: Hey everybody,
with a busy week behind me, I started my entry just yesterday and could use some help. Look at the screenshots below. The top one was my initial version. It looks like the water is flying above the ground, but I wanted it to look as if the sand close to the water was just wet.
The lower version was my try to fix it. It's still not the way I want it to look, but it's a little better. But therefore it looks like a bigger wave, I wanted it to flow more "flat" onto the beach. (Hope the explanation is understandable, sorry if I mix up some english words)
Any advice how to fix this?
Try having the darkness of the sand not follow the edge of the water exactly;
also: you could just draw the sand without texture, and layer some grain/nois over it, quick way to get better result.
At 11/30/10 09:27 AM, Luwano wrote: Any advice how to fix this?
Hm, tough.
The main problem I can see is that you've treated the damp sand as a "border" to the water, which when you look down vertically looks like a shadow.
Three things I know from reality is
a) Beaches slope gradually, since they're shaped by the rise and fall of the sea. So wet sand usually is on a flat plane, and not bordering around the watery part of the sea.
b) This one is going to be tricky to explain. If there is a lot of foam on the wave, like your second pic, then the wave is carrying a lot of energy, and has got a lot further to travel. It won't suddenly die after it travels a foot. A wave that is close to finishing its journey will have very little foam.
c) Tides go in and out, but sand dries slowly. A "contour" of wet sand doesn't necessarily mean that the wave will finish there; it probably won't reach the edge at all.
I've had a look at some pictures of wet sand, and I think this pic best illustrates what I mean.
Concerning painting, if you were using the second pic, I wouldn't bother differentiating wet and dry sand, and make all the sand wet. For simplicity, you could make it look like wet sand by using some devices, such as perfectly formed footprints, or the occasional pebble, with a tail which leads back to the sea.