Be a Supporter!

The games factory regs lounge.

  • 23,711 Views
  • 267 Replies
New Topic Respond to this Topic
ThePortalGuru
ThePortalGuru
  • Member since: Nov. 13, 2008
  • Offline.
Forum Stats
Member
Level 11
Blank Slate
Response to The games factory regs lounge. 2010-12-29 22:51:07 Reply

Check the comment I put at the end of the code.

Got it all fixed up for ya.


Thanks aplenty to Phobotech for the great user icon.

BBS Signature
Zodape
Zodape
  • Member since: Sep. 30, 2010
  • Offline.
Forum Stats
Member
Level 07
Blank Slate
Response to The games factory regs lounge. 2010-12-30 08:08:29 Reply

Heh, thanks a lot, pal. ;)


.

supermegachaos
supermegachaos
  • Member since: Oct. 11, 2010
  • Offline.
Forum Stats
Member
Level 06
Blank Slate
Response to The games factory regs lounge. 2010-12-30 22:15:22 Reply

I I'm having to issues with my flash.

one- when I try to post it to newgrounds the sound is non existent

two- Is it possible to make a side scroll-er and have the screen move relative to your character?
I would much rather do that than make 50 frames per level.


sonics my name speeds my game

MSGhero
MSGhero
  • Member since: Dec. 15, 2010
  • Offline.
Forum Stats
Supporter
Level 16
Game Developer
Response to The games factory regs lounge. 2010-12-30 23:03:07 Reply

I've been playing around with TGF2 recently, and I was wondering what can MMF2 do (besides alpha and extensions) that TGF2 can't? I'd rather not spend the money if I don't have to, but I also want quality.

And can someone explain flags and behaviors? The tuts didn't talk about them much.

Clickteam
Clickteam
  • Member since: Aug. 4, 2010
  • Offline.
Forum Stats
Member
Level 05
Blank Slate
Response to The games factory regs lounge. 2010-12-31 10:13:21 Reply

MMF2 gives you as you had mentioned access to new extensions and Alpha channels, but their is also a ton of other differences. Check them out here...

http://www.clickteam.com/website/usa/pro duct-comparisons.html

As far as Flags go think of them as switches, flags can either be on or off, True or False. So prehaps you want to pick a object randomly and test for to see if the flag is off, once that condition is meet in your actions you turn the flag on, so the action is performed again, things like that are where Flags can be useful.

Behaviors are identical to the main event editor accept your events are capsulized inside the object, this events of course run at the end of the main loop as the main event editor events run first, Cool for compartmentalizing your code, but can also end up slowing up a game.

Sheizenhammer
Sheizenhammer
  • Member since: Dec. 31, 2008
  • Offline.
Forum Stats
Member
Level 32
Blank Slate
Response to The games factory regs lounge. 2011-01-01 13:26:07 Reply

This is the 5th time I've seen this exact flash submitted to the portal. Where is the original?

ninty96zie
ninty96zie
  • Member since: Aug. 8, 2009
  • Offline.
Forum Stats
Member
Level 07
Blank Slate
Response to The games factory regs lounge. 2011-01-01 15:32:57 Reply

My new game Please try it out, and rate and review, was made entirely with the game factory 2 :D


Pardon?

BBS Signature
RentallyMetarded
RentallyMetarded
  • Member since: Nov. 6, 2010
  • Offline.
Forum Stats
Member
Level 05
Blank Slate
Response to The games factory regs lounge. 2011-01-01 15:45:49 Reply

I completed the tutorial for Choco-Break and I wanted to see what it would be like if I uploaded it to NG.
So when I click on build and run, it says it can not find a ''LAME MP3 Encoder.'' It then says I have to install ''LAME_ENC.DLL'' somewhere on my computer. So I put it on my Desktop and nothing happened.
Could someone help me please?

P.S. No, I'm not going to be the 20th person that's will upload it.


The above post is useless.

''Lost time is never found again.'' - Benjamin Franklin

CAN-OF-SPAM
CAN-OF-SPAM
  • Member since: Feb. 9, 2010
  • Offline.
Forum Stats
Member
Level 05
Blank Slate
Response to The games factory regs lounge. 2011-01-01 15:55:28 Reply

At 1/1/11 01:26 PM, Sheizenhammer wrote: http://www.newgrounds.com/portal/view/55 8052
This is the 5th time I've seen this exact flash submitted to the portal. Where is the original?

On clickteams flash.

supermegachaos
supermegachaos
  • Member since: Oct. 11, 2010
  • Offline.
Forum Stats
Member
Level 06
Blank Slate
Response to The games factory regs lounge. 2011-01-01 16:10:37 Reply

It only works when you upload it to newgrounds, if you select build the application. That part about it sucks Right?


sonics my name speeds my game

supermegachaos
supermegachaos
  • Member since: Oct. 11, 2010
  • Offline.
Forum Stats
Member
Level 06
Blank Slate
Response to The games factory regs lounge. 2011-01-01 16:12:33 Reply

Is there any way to have a moving background that scrolls with the character with GF2.


sonics my name speeds my game

DaveOz
DaveOz
  • Member since: Dec. 2, 2010
  • Offline.
Forum Stats
Member
Level 08
Blank Slate
Response to The games factory regs lounge. 2011-01-01 19:24:45 Reply

At 1/1/11 04:12 PM, supermegachaos wrote: Is there any way to have a moving background that scrolls with the character with GF2.

Yeah you just need to put the background on a separate layer and change the scrolling speed, also put a condition in to make the frame always follow/center on the player, there are some tutorials on the click site I think.

MSGhero
MSGhero
  • Member since: Dec. 15, 2010
  • Offline.
Forum Stats
Supporter
Level 16
Game Developer
Response to The games factory regs lounge. 2011-01-01 19:39:30 Reply

At 1/1/11 04:12 PM, supermegachaos wrote: Is there any way to have a moving background that scrolls with the character with GF2.

The condition is all you need really:
Always
>(Storyboard)Scrollings>Center Window Position in Frame>0,0 relative to the character

supermegachaos
supermegachaos
  • Member since: Oct. 11, 2010
  • Offline.
Forum Stats
Member
Level 06
Blank Slate
Response to The games factory regs lounge. 2011-01-01 22:53:56 Reply

Thanks guys your the best!


sonics my name speeds my game

Zerok
Zerok
  • Member since: Mar. 27, 2000
  • Offline.
Forum Stats
Moderator
Level 34
Writer
Response to The games factory regs lounge. 2011-01-02 14:20:40 Reply

Hello!

I'm back from my trip out west and am soon ready to start my MMF2 project for school. Watch for some threads appearing here and in other forums (e.g. collab, art) in the next week or so.

Also a quick question regarding flags: is there a limit to how many flags an Object can have? The first time I created one I just noticed that it was labelled Flag 0 or something. And is there any way of looking at a list of all active flags within an Object without creating another Object that outputs their values?

Cheers, happy New Year!


Zerok blog: PM me if you like music | My (retired) webcomic: Pizza For Guys

MSGhero
MSGhero
  • Member since: Dec. 15, 2010
  • Offline.
Forum Stats
Supporter
Level 16
Game Developer
Response to The games factory regs lounge. 2011-01-02 14:38:12 Reply

At 1/2/11 02:20 PM, Zerok wrote: Hello!

I'm back from my trip out west and am soon ready to start my MMF2 project for school. Watch for some threads appearing here and in other forums (e.g. collab, art) in the next week or so.

Also a quick question regarding flags: is there a limit to how many flags an Object can have? The first time I created one I just noticed that it was labelled Flag 0 or something. And is there any way of looking at a list of all active flags within an Object without creating another Object that outputs their values?

Cheers, happy New Year!

32 flags per object, 0-31
I don't think there's any way to view them...at least I tried and couldn't find anything

Zerok
Zerok
  • Member since: Mar. 27, 2000
  • Offline.
Forum Stats
Moderator
Level 34
Writer
Response to The games factory regs lounge. 2011-01-02 16:42:23 Reply

At 1/2/11 02:38 PM, MSGhero wrote: 32 flags per object, 0-31
I don't think there's any way to view them...at least I tried and couldn't find anything

Sweet, thanks!


Zerok blog: PM me if you like music | My (retired) webcomic: Pizza For Guys

ninty96zie
ninty96zie
  • Member since: Aug. 8, 2009
  • Offline.
Forum Stats
Member
Level 07
Blank Slate
Response to The games factory regs lounge. 2011-01-03 15:32:56 Reply

I'm in the process of making a space platformer/shooter, and i was wondering if anyone had any good names i could use for it


Pardon?

BBS Signature
ninty96zie
ninty96zie
  • Member since: Aug. 8, 2009
  • Offline.
Forum Stats
Member
Level 07
Blank Slate
Response to The games factory regs lounge. 2011-01-03 16:27:19 Reply

At 1/3/11 03:32 PM, ninty96zie wrote: I'm in the process of making a space platformer/shooter, and i was wondering if anyone had any good names i could use for it

Here's a preview of the game with no title here


Pardon?

BBS Signature
Death
Death
  • Member since: Jan. 19, 2010
  • Offline.
Forum Stats
Member
Level 14
Gamer
Response to The games factory regs lounge. 2011-01-03 17:01:30 Reply

I seem to be having a brainfart on a simple problem.

I want one object that randomly respawns at the same point, and moves forward in the same direction. I'm having problems getting it to go straight forward as soon as it shows up.

DaveOz
DaveOz
  • Member since: Dec. 2, 2010
  • Offline.
Forum Stats
Member
Level 08
Blank Slate
Response to The games factory regs lounge. 2011-01-03 17:18:11 Reply

Don't you just change the initial direction in Properties?

Death
Death
  • Member since: Jan. 19, 2010
  • Offline.
Forum Stats
Member
Level 14
Gamer
Response to The games factory regs lounge. 2011-01-03 18:33:41 Reply

At 1/3/11 05:18 PM, DaveOz wrote: Don't you just change the initial direction in Properties?

I tried that and nothing happened.

MSGhero
MSGhero
  • Member since: Dec. 15, 2010
  • Offline.
Forum Stats
Supporter
Level 16
Game Developer
Response to The games factory regs lounge. 2011-01-03 19:53:11 Reply

At 1/3/11 05:01 PM, Death wrote: I seem to be having a brainfart on a simple problem.

I want one object that randomly respawns at the same point, and moves forward in the same direction. I'm having problems getting it to go straight forward as soon as it shows up.

Let's see...in the event editor when you have your respawn condition, you should have something like "Create object wherever; set object's direction to whatever" and any movement stuff should apply to it (not sure of your events so I can't be sure that helps)

Death
Death
  • Member since: Jan. 19, 2010
  • Offline.
Forum Stats
Member
Level 14
Gamer
Response to The games factory regs lounge. 2011-01-03 21:53:28 Reply

There are no events on it. it's currently just one object sitting there. I want it to move forward as soon as I start the application. it doesn't do that. what movement do I set it to??????

MSGhero
MSGhero
  • Member since: Dec. 15, 2010
  • Offline.
Forum Stats
Supporter
Level 16
Game Developer
Response to The games factory regs lounge. 2011-01-03 22:34:46 Reply

At 1/3/11 09:53 PM, Death wrote: There are no events on it. it's currently just one object sitting there. I want it to move forward as soon as I start the application. it doesn't do that. what movement do I set it to??????

If you don't want to use an event for whatever reason, choose bouncing ball and set the initial direction to whichever way you want underneath

ninty96zie
ninty96zie
  • Member since: Aug. 8, 2009
  • Offline.
Forum Stats
Member
Level 07
Blank Slate
Response to The games factory regs lounge. 2011-01-04 10:59:53 Reply

Is there any way to auto space out all selected items? eg. make them all one pixel apart


Pardon?

BBS Signature
ninty96zie
ninty96zie
  • Member since: Aug. 8, 2009
  • Offline.
Forum Stats
Member
Level 07
Blank Slate
Response to The games factory regs lounge. 2011-01-04 17:42:21 Reply

Here's the flash that i'm making, almost finished just need to add music and story bits http://www.newgrounds.com/dump/item/ae54 fa415b5440a73b87b1d1cab1b3d1 any comments would be nice, i want to improve :D and a name if anyone can think of a suitable one


Pardon?

BBS Signature
ninty96zie
ninty96zie
  • Member since: Aug. 8, 2009
  • Offline.
Forum Stats
Member
Level 07
Blank Slate
Response to The games factory regs lounge. 2011-01-05 17:23:31 Reply

http://www.newgrounds.com/portal/view/55 8447
New flash :D plz review and rate it would be much appreciated, made it in tgf2 :D


Pardon?

BBS Signature
supermegachaos
supermegachaos
  • Member since: Oct. 11, 2010
  • Offline.
Forum Stats
Member
Level 06
Blank Slate
Response to The games factory regs lounge. 2011-01-08 19:09:51 Reply

I want to add a contact system now in my next game that I make.

kind of like in the game PERSONA!!!! I loved how you could chat with enemys.


sonics my name speeds my game

Zerok
Zerok
  • Member since: Mar. 27, 2000
  • Offline.
Forum Stats
Moderator
Level 34
Writer
Response to The games factory regs lounge. 2011-01-25 05:30:37 Reply

Weird, I couldn't find this thread on the TGF2 forum at all... the forum had no second page to it, unless I was just crazy or something.

Anyway, just a little reminder that I've started my collab with TGF2 (technically, MMF2) at the heart of it. I'll be posting progress reports here, and asking about programming help here:

http://www.newgrounds.com/bbs/topic/1224 745

Any and all are welcome to comment, criticize, help, etc.

<3 Zerok


Zerok blog: PM me if you like music | My (retired) webcomic: Pizza For Guys