At 12/7/10 12:25 PM, NinjaPs3 wrote:
Can we make a boss on this? if so how?
That's a pretty vague question... but in short: Yes.
How depends on a lot of things, like what type of game you're making, how you want the boss to appear, etc.
In general, I'd imagine you'd need some sort of trigger that signals the end of the level (or middle, wherever)... then you'd need to decide if you're fighting the boss in the same frame... then you'd have to figure out how complex this boss needs to be... If it's got lots of moving parts and different attacks then you'll need multiple Active Objects or at least a really complexly animated single Active Object and supporting Active Object projectiles (depending on how the boss attacks, of course).
you're probably going to need at least one separate Group of Events unless your boss functions similarly to your smaller enemies.
Anywho, we can't really make specific suggestions unless you flesh out what you want first. =)