At 9/18/11 09:33 AM, Life-Stream wrote:
While I agree with you on most of this, I think that there will never be anyone happy with the way they setup the games.
I watched some guy's video on YouTube, in fact, I can link it to you right here. I think he's got a good point: If you're going to create over-powered perks, at least make the other perks over-powered two. Bring back perks like Stopping Power and Juggernaut and put them in the same tier as that shitty ghost thing. So then you can choose between over-powered bullets, abusive amount of health and stealth. Problem with games like Black Ops (and it's going to be worst with MW3) is that this perk is over-used because it's the one that gives you the best pros/cons ratio. Solution? Remove this perk or make the other perks as good as this one.
I feel they've tried to have a counter for every kind of perk or attack there is, you just have to choose which one you want. I don't like the fact that people can take out your killstreaks easy though.
And tell me, what could be the best counter to the class I've mentionned earlier? I'm really wondering if there is any kind of way to counter it effectively. When it comes to Black Ops, I've figured out the best way to counter the Ghost Perk is to use it... Otherwise you just have to be go/get lucky enough to get a Blackbird. But I hear the Assassin perk in MW3 will also counter the equivalent of the blackbird... I guess we are fucked...
At 9/18/11 09:49 AM, Makeshift wrote:
Yeah, that's it. The list was released a long time ago, and confirmed at Cod XP.
Lawl :P Is this some kind of counter-attack to that thing I said in the Last.fm club? :P
Anyway, I can't say I really bothered looking for the list or even gather any kind of information about the game before I watched that video I linked in the post I'm writting right now. So yeah, I'm a little late to the game...
At 9/18/11 10:16 AM, ScaryPicnic wrote:
Assassin is even immune to the Advanced UAV, or what we know as the Blackbird.
That's fucking ridiculous, if you ask me. The Ghost perk was already is a pain in the ass... so why not make an even worst version of it for the next game?
Why? It is like they don't even play their own games.
That! I can't seem to understand why Treyarch and Infinityward keep doing this! I swear I must have said that same exact sentence at least 20 times playing any of the CoD games... except CoD4. It's like their mocking their own efforts to make it a decent game. But at least Treyarch has created some different game modes to give another possible kind of gameplay, I'm talking about Express Match of course... the mode that removes Ghost and Last Stand. And what happens then? Well, you get a good fast paced game because bitches now have to pay attention to the "Enemy Spy Plane Above" annoucement. So then they can develop a strategy and use the Counter Spy Plane to effectively find a way to defend against players who use the Spy Plane. In this game mode, Hardline becomes really useful because of the SP and CSP. In fact, I could go around the whole list and explain how much MUCH better the other perks get when Ghost is off and that the SP is actually USEFUL.
I really don't understand what's going on in their heads when making unbalanced perks like these. I'll quote the AVGN here: "WHAT WE'RE THEY THINKING ?!?"
Why is Final Stand in the game?
Why are deathstreaks in the game period?
Deathstreaks while annoying were created to balance the game for newbies and bad players. Not that I like it... but at least it has a purpose...
they should at least be locked at Level 80 because they are meant to help new players, not be abused by good ones
Deathstreaks really aren't abused by good players as you need to die a lot to make use of it.
At 9/18/11 10:19 AM, Makeshift wrote:
I just noticed this really old video of mine on YouTube has a lot of dislikes. Everyone's saying it's not a triple kill. Am I wrong, or is a triple kill when you get three kills in row over a short period of time? I didn't realize that is now called a triple killfeed and a triple kill is when you get 3 kills with one bullet.
Triple kill would be three kills with the same bullet or same burst... to an extent. Black Ops usually do count kills made in rapid succession as "double kills" or "triple kills". So I guess that these angry youtubers are right, even if they are still retarded. Reading these comments I really wonder what's going on in these people's life for them to get pissed for something like "a bad choice of words"...
I'm just curious, has the meaning of double kill and triple kill, etc., changed?
Don't think it has :O
At 9/18/11 11:26 AM, Life-Stream wrote:
A good player shouldn't use them, as a good player rarely dies 4 times before killing someone. There are alot of badplayers at level 80 just because they spend alot of time playing, not necessarily because they're good.
I lol'ed at this cause it's true.
I'll quote Metallica here: "Sad but true!"
And it really gets me wondering... how can you suck so bad if you play that much? I mean, I've came across players who reached Prestige 15 level 50 on Black Ops before I did and who had k/d ratios like 0.80 and shit like that. I mean... a ratio of 1.00 is not good... but it's fuckin' decent at least, and I understand how someone who kill one guy then die once could want to keep playing the game. But when you get the lower hand on MOST of your confrontations... and that you still have 20 days of play... It makes me wonder... what keeps you coming back for more? Cause you are not what we call a "casual player"...