Error creating flash movie? Memory?
- MichaelJ
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MichaelJ
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This is bad! I can't export my game! What is this and how do I fix it? I've never had this problem before. The .FLA is 230 MB, if that helps at all. How do I increase Flashes' virtual memory??
- MichaelJ
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MichaelJ
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I meant to include this picture. sorry about double post!
- MichaelJ
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MichaelJ
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I can't do anything with my game. It wont let me export? What's wrong? I've been working on this thing for 8 months I can't lose this.
- zrb
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zrb
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I used to get that same problem constantly, but back then I had less than 512mb of ram.
I'd love to help, but I never found a solution to it.
I never had it since I got a new computer though.
Have you tried Save and Compact ?
- MichaelJ
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MichaelJ
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Have you tried Save and Compact ?
When I do, flash crashes. Only on this file though.
I have a back-up, but I haven't updated it in a while. I won't be able to make the Halloween contest now. I'm really angry.
- MichaelJ
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MichaelJ
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Any frame I try to copy into a new document from my flash file says this.
- MichaelJ
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MichaelJ
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My back-up file is corrupt. It won't even open. What am I going to do?
- ReNaeNae
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ReNaeNae
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Sounds like you have a corrupt file on your hands. There are ways to trouble shoot it... I can try to explain it, or you can upload the fla somewhere and I can take a look.
- MichaelJ
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MichaelJ
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At 10/9/10 12:12 AM, ActionSplash wrote: What are your system specs? You may have a weak PC.
My computer is kind of old and I was planning on getting a new one some time soon, but I was planning on releasing this game tomorrow. (to FLG to get a sponsor)
I checked "override sound settings" in the publish thing, and there is no sound, but the flash loads. The problem is, I need the sound. So what happened?
- MichaelJ
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MichaelJ
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Mods, I am sorry about all these posts. I am just freaking out.
I got it <kind of> working somehow. I unchecked export device sounds, and left override sound settings checked, and most of the sounds work, but some do not. What do those settings mean? What do they do? Does it have something to do with the type of compression I used for specific sounds?


