Runtime armature rigging.
- Fashoomp
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Fashoomp
- Member since: Nov. 22, 2006
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If I set an armature layer to runtime instead of author time, is there AS3 I can use that controls the armature.
For example, I want to track if a certain bone on my armature reaches a certain part on my stage. If the bone reaches that point, then I want the rig to no longer be selectable.
We'll ride the spiral to the end and may just go where no one's been.
- MichaelJ
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MichaelJ
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- 4urentertainment
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4urentertainment
- Member since: Aug. 1, 2008
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I don't think there's any way to dynamically control armatures in AS3. Then again, I'm not sure. You could always write your own inverse kinematics script, there's a bunch of tutorials on that. And you'd have much more control over it that way.



