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Runtime armature rigging.

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Fashoomp
Fashoomp
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Runtime armature rigging. 2010-09-16 01:19:39 Reply

If I set an armature layer to runtime instead of author time, is there AS3 I can use that controls the armature.

For example, I want to track if a certain bone on my armature reaches a certain part on my stage. If the bone reaches that point, then I want the rig to no longer be selectable.


We'll ride the spiral to the end and may just go where no one's been.

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MichaelJ
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Response to Runtime armature rigging. 2010-09-17 21:40:42 Reply

Umm, what?


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4urentertainment
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Response to Runtime armature rigging. 2010-09-18 07:05:29 Reply

I don't think there's any way to dynamically control armatures in AS3. Then again, I'm not sure. You could always write your own inverse kinematics script, there's a bunch of tutorials on that. And you'd have much more control over it that way.