A physics puzzler that will really make you think!4.15 / 5.00 2,815 Views
Classic arcade shooter with awesome special attacks!!3.91 / 5.00 3,944 Views
Arcade gameplay meets mental calculation!3.94 / 5.00 10,258 Views
At 4/24/11 05:10 AM, ImpendingRiot wrote:At 4/23/11 09:55 PM, ZaneZansorrow wrote: I'm still a messy person but I do like lazahs. Happy late Easter Earth Prom Day :3Still really blurry, but I dig the color scheme you got going.
Thanks, I recently got interested on complimentary colorssss (still wandering about on color combos though >.>)
On a related note, I just figured out how to create a brush shape (I had fun with 2 things today :3)
Took me 30 min or an 1hr, I lost tracked of time when I did this. Trying to see how quickly I can grayscale paint then give it colors.
I wonder what would be the proper place to put light, and to put dark that will contrast the light but not too intense.
Cut the monkey by the toe and kiss its boo boo for some...k, dunno how to rhyme with that need help with that but in the mean time here's a mecha slicer mcjigger-mcbob.
At 5/6/11 11:23 PM, Fifty-50 wrote: Glad to see you're still kicking!
haha I C wut U did thar ;D
Here somethin I drew last night when I was too lazy to sleep.
my artclass graduating 2011 ceiling tile, this will be put up into the ceiling for every senoir artists.
A poster paper that looks too big to scan.....plus I screwed up on the hands again >.>
At 5/14/11 01:34 PM, Flowers10 wrote: really like the texture of the clothing on this one!
By interpreting what you said, I understand everything you're trying to tell me. You're saying that the texture-like hatching will be further better with the same routine but with slight adjustment!....that or snow poo.....
Wip of evolution creature D for that evolution thread, currently stuck picking out for the right texture for hair and antler. Gotta remember to reform the antler a little more to make it.....more of an antler.
At 5/17/11 08:35 PM, ZaneZansorrow wrote: Wip of evolution creature D for that evolution thread, currently stuck picking out for the right texture for hair and antler. Gotta remember to reform the antler a little more to make it.....more of an antler.
I would recommend adding some harsher shadows and more contrast to this piece.
I ran. I ran until my muscles burned, and my veins pumped battery acid. Then I ran some more.
I was into it for awhile but I mostly enjoy just the derp expression on the face of the creature B.
At 5/25/11 07:01 AM, big-jonny-13 wrote:At 5/24/11 05:34 PM, ZaneZansorrow wrote: X is chargin u his lazah..Too much blurring, needs more sharpness and contrast.
I'll re-remember that blurring thing again >.>, but for the sharpness and contrast part, I may need to figure out that part...
In the mean while, trying to see how fast i could do, a sketch, to line art (crooked lines), and so on. Took bout 2 hrs.
At 5/27/11 02:20 PM, ZaneZansorrow wrote:At 5/25/11 07:01 AM, big-jonny-13 wrote: Too much blurring, needs more sharpness and contrast.I'll re-remember that blurring thing again >.>, but for the sharpness and contrast part, I may need to figure out that part...
You don't need to use the sharpen and contrast tools, I just mean that by blurring your work it removes both sharpness and contrast. So by leaving the work unblurred, it gives it more sharpness and contrast.
Did I mention sharpness and contrast?
Im surprise that I still have some scanned sketches in this laptop, since the school scanner is now out of my reach, I might as well show all I scanned so far.
I stop going further on this one because something about the anatomy is way off .
Lastly this sketch was for comparison, an straighter edge-ier line vs a more curvy line.