Mo-ni, don't fool yourself into thinking my points invalid simply because I have stolen before. A man who criticizes his political or social system is not ignored because he lives under that system. A criminal's guilty plea and remorse are not totally disregarded because he committed the crime.
It is the mark of an educated mind to be able to entertain an idea without accepting it. So entertain me for a bit...
At 8/2/10 05:56 PM, Mo-ni wrote:
I'm not talking about books, movies, programs...don't even get me STARTED on programs or anything else. We are talking about games. Maybe it is horseshit and maybe it isn't It doesn't change the fact the main reason most people download games is because A. they don't want to waste money or B. They are cheap as hell or C. Just cause they like pissing off the "man".
I just don't understand your notion of "wasting money." You seem to think that stealing is equivalent to "not wanting to waste money," a correlation which is simply beyond my comprehension. But as long as we agree in thinking that pirates do not contribute anything towards industry, it's dandy.
I have news for you: Wasting money is just one part of the consumer-oriented society we live in; it stands opposite the ability to make a GOOD decision. And it's easier now then ever to make an informed decision about a product. The very same tool a pirate uses to steal - the computer - can be used even MORE QUICKLY to review the product they're about to steal through the internet and see if is a worthy purchase. A purchase with money.
No one is forcing them to consume this product, this videogame, so whether or not they waste your money is ultimately up to them, the customer. Don't blame the producer of a non-essential good for ripping you off. Which leads me to my next point...
For example music: There are a rarity of CD's out there were the entire album is good. I stopped buying music *no i do not download music*. Why because out of 12-20 songs only 2 or 3 MAX on average is worth listening to and the rest of the album is full of garbage songs or fucking skits. You think anyone is going to shell out 20 bucks for 10 minutes of listening music you are nuts. Getting away with downloading is not because its free...not entirely anyway. PEOPLE DO IT for the convience and the whole feeling of "you aren't going to rip me off again" I for one won''t shell out thousands of dollars for a damn thing that isn't something a life necessity.
Before we move on, take one more look at the last sentence: "I for one won''t shell out thousands of dollars for a damn thing that isn't something a life necessity." It's so tongue-in-cheek and subtle, so poetic in its contradiction, that I would've laughed if I didn't think you actually meant it. This sentence says, in essence, "I will, without hesitation, steal a product that I feel costs too much."
The reason the "thing" (which I assume means software, since it's appearing in a discussion about piracy) is priced so highly is not because it is a necessity but because it is a high-grade, near-industry-standard, complex, sleek and powerful piece of software. It may not be a life necessity, but it may very well be an industrial necessity.
And what is this about ripping you off? Who is? What artists' CDs are you talking about? What albums are you talking about? I've found plenty of albums that have great content throughout the CD. If you can't find a quality album then that is YOUR fuckin' problem first and foremost, your music dealer's problem second, and then ARTIST'S problem, not the industry's. Music is not an equally distributed arena; there are good albums and bad albums, good artists and bad artists. Music is not a rationed good; if you get ripped off it is your fuckin' problem, because your choice led to that purchase!
And you know what? Fuck your notions of convenience. Your opinions on the worthiness of these worthless items mean fuck-all in a cold, heartless capitalist industry. These products are produced and sold for money, not praise or adoration, and the creator profits: THAT'S HOW IT WORKS. If you don't feel a product is worth the money, there is no rational alternative that involves stealing that product.
And for someone who was is so eager to bust out the "Supply-and-demand" schpiel, you seem to have little grasp of the subject. If you truly believe that the way to spur lower costs and improve quality in the gaming industry is to steal their products then you are beyond help.
Games and software are not a Playstation. Software and games leave the realm of the physical, controllable and priceable once they leave the physical store shelf (or, for some software and games [Steam], the developer's website) and enter the digital realm of the internet. If 10,000 customers download game, it means 10,000 less legitimate unit sales. Even if the developer lowers the cost to spur sales, they are probably losing money on a per-unit basis, at least temporarily. But they'll never recover those lost sales.