At 5/31/10 07:30 PM, MajesticBob wrote:
I like big butts and I cannot lie? No everything you have said I either knew or would have figured out on my own. Differance being though it would take longer and most likely would not come out as nice.
Yeah that is one thing I learned was that having some one help you point the mistakes out and how to fix them always helps speed up the process. Sadly though this is where things will slow down a lot. You are a quick study and have picked up on my advice very rapidly, but other than the hair I wanna discuss, a lot of it will be practice.
Don't forget to ask around while you practice though, different artist will start to give you different views and techniques to use. So in art knowledge truly is power.
I was expecting more "U suck, I ken dooz betterz" Lol.
Well I do hate to break expectations, so I'm sure we can get Joe The Toucan in here :P
Ok on to the hair. Let me Save my 3D project real quick and get Illustrator and Photoshop open.
When drawing, hair is usually one of the last things added this allows you to see where things are going to be before going threw the complicated mess that hair is. Some artist place a couple rough markers to know where the hair is going to go. Again like most methods after you start to master your skills you will need less and less markers to get it right. Although after you have mastered your skills don't be afraid to return to the basics for complicated pieces and to keep fresh on the basics.
These little tutorials are definitely making me remember mine. lol
Ok as you can see here in the teal color I have prepared a couple of quick draft skulls, one imposed over your drawing in the head on view and the second in a a profile view off to the right.
Hair usually has some sort of volume to it, but when wet, it falls very flat and sticks to the body, to each other, and to the wall if your clumsy enough.
In purple I have outlined a average hair line. This does vary from person to person depending on the look you want, but you can pencil in one on a bald head pretty easily with out much effort to know where the hair should begin.
Having the hair line can also help you keep in mind the rotation of the head.
After the skull is drawn and the hair line is penciled in you can start to think about the hair style you want.
As I mentioned before, wet hair clings, so go ahead and push the hair closer to the head. You have this one part on her left side that makes it look like she just got out of bed and has a make out session with a cowlick.
long hair is typically heavy too. So having it pulling down helps too.
Don't forget that long hair that is just draped as such some what has a part. Take a look at the head on view off to the right. There at the top I have placed a small dip in the "Dome" of the hair. It looks like this cause a part in the hair had to fall somewhere.
You could draw each strand of hair if you want, but I don't think going crazy is on the syllabus. So I'm sure as you have read before since your already doing it, draw the hair in sections. So I really don't have to go over this.
See you are already bring skills to the table.
The last thing I can truly offer on hair is the highlights. Wet hair shines. so really get those highlights out there.
On line art you really cannot see it with out outlining it, but then that looks weird, so if you shade or color this, keep it in mind.
a few last things I would like to point out, indicated by the bright red arrows. These will most likely disappear when coloring or shading. These will most likely be points of shadows or highlights.
I'm not saying there anything wrong with them as of this moment, but it is another thing you may want to keep in mind if you finish rendering this.
Line weight is something I gotta have a word about. The best way for me to explain about line weight is to mention the thickness of the line. On your drawing, the lines remain the same width threw out the drawing. This is a very common problem with drawing on a computer, especially if you are using a mouse, I know cause I get slammed about it all the time. So don't feel too bad about it. Basically you need to have the line change it's weight threw out the drawing. I placed a rough example off to the side to the tutorial.
Well That is about it. Now go practice....