Oh God damn it, I can't even believe I'm having this conversation.
Just because SSB isn't elitist enough to join your little Fighter Game Youth Club, then it MUST not be a fighting game.
At 5/23/10 08:04 PM, SomaGuye wrote:
At 5/23/10 07:55 PM, squidly wrote:
lulstuffYou think linking a few hits into a special is a combo? Fucking no. And Tekken is all about getting the fucking knock down so you can juggle 50% combos out.
A combo, definition from Wikipedia:
In video games, a combo (short for combination) is a term that designates a set of actions performed in sequence, usually with strict timing limitations, that yield a significant benefit or advantage.
AAA, every character in SSB has AAA, that's a combo, three different attacks chained together, NEXT.
More reasons SSB is a party game: the coin and bonus modes,
"Coin and BONUS modes."
Hey, Mortal Kombat: Deception had minigames, dose that make it a party game?
the time mode,
Ever noticed the little timer at the top of your interface?
Soul Calibur had something of the same nature, did it not?
And also, that's EXTRA.
the target mini games,
multi leveled stages.
Tekken 4 had that, and Dead or Alive, too, and if anything, that makes the game take MORE skill.
The percentage damage is NOT a health bar.
Yes it is, health bar tells you how much damage you've taken, that's what the percentage bar does.
Health bars run out, at which point, you lose.
The SSB system takes MORE skill, btw, it's a lot harder to hit somebody down, and then knock him out, then to just hit somebody down.
I could continue forever getting the crap kicked out of me and not get KOed in SSB.
But you barely ever do, especially after 100%
There isn't even a combo system in SSB,
it's just hit them until they go far enough to be outside the stage.
Street Fighter is just hit them until they die, even MORE easy.
The only way you could argue SSB even resembles a true fighting game is if it was constantly No Items, Final Destination, and that mode where you start at 300% and go down to 0%.
The definition of a fighting game is so wide that there's no such thing as a "True Fighting Game."
How about YOU learn?I already did my time, I bet you don't even know the difference between a link and a cancel.
*Snot*Snot* "I bet you don't even know the difference between a link and a cancel." *Snot*Snot*
Didn't I tell you that I played Tekken?
A link is a chained move, right after another one, before they can recover.
A cancel is a break in an attack to do another one.
Now please tell me what a meteor smash is.