The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 ViewsActually, there's a real lack of shading going on.
If the light is coming from the top left, there should be a shadow from his arm on his body, a shadow from his body on the back end of the board and part of his back leg, etc.
Also, why are some lines so wobbly and others so straight and jagged?
At 4/14/10 03:53 PM, big-jonny-13 wrote: Actually, there's a real lack of shading going on. If the light is coming from the top left, there should be a shadow from his arm on his body, a shadow from his body on the back end of the board and part of his back leg, etc.
Thank you for the information, Im still relatively new at doing colored artwork, and Im trying to get better at shading
Also, why are some lines so wobbly and others so straight and jagged?
It was kind of accidental. I was going for a strait, mechanical look, if your talking about the board, and as for the wobbly lines, I am yet to aquire a tablet, so all lines were done with a mouse, resulting in some not so perfect curves.
Thank you for your review, though!
The mechanical look hasn't worked at all. You need to draw your lines alot smoother. His chin is completely unnatural. The shading is incomplete. You need to add shading everywhere and perhaps try using many levels of light instead of just a main colour and then a shadow colour, it should make your picture look a lot more real if you do it right. If you can't get it right at first then keep on practicing, perhaps look at how other artists do shading and learn from them.
What program are you using for the lines. Most come with a feature which smoothes over small, naturally occurring wobbles (within reason). Play around with the properties and settings on whatever your using and find a level of line correction that works with your movements. I use a mouse on all of my drawings, and have managed to avoid a jagged appearance. The drawing itself is nice. The perspective seems a little bit skewed, but that may have been an intentional effect. Shading can be tricky sometimes, but just try to think of your character as occuppying a three dimesnional space. Which pieces of him would block out light? Criticsms aside though, I like the stye of it. Fix a couple of minor details and it'll be really nice
At 4/15/10 08:11 AM, MPoulter wrote: What program are you using for the lines.?
I use photoshop...
:Most come with a feature which smoothes over small, naturally occurring wobbles (within reason). Play around with the properties and settings on whatever your using and find a level of line correction that works with your movements.
Where would I even find this setting?
:The drawing itself is nice.
Thanks
:The perspective seems a little bit skewed, but that may have been an intentional effect.
I did try to make the angle a little over the top
:Shading can be tricky sometimes, but just try to think of your character as occuppying a three dimesnional space. Which pieces of him would block out light? Criticsms aside though, I like the stye of it. Fix a couple of minor details and it'll be really nice
Thanks for the advice!!!