Hows My Demon Named Jed Walk Cycle?
- Uebie
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Uebie
- Member since: Nov. 9, 2009
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Hi newgrounds there are very talented artists and animators here and I dont know if I need some tips
like my Demon named jed walk cycle.
got any tips or is it fine as it is.
http://www.newgrounds.com/dump/item/db20 f69cf209e9c1382afc6eea6aa502
- M-Shack
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M-Shack
- Member since: Jun. 9, 2008
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At 2/18/10 09:52 PM, Uebie wrote: Hi newgrounds there are very talented artists and animators here and I dont know if I need some tips
like my Demon named jed walk cycle.
got any tips or is it fine as it is.
http://www.newgrounds.com/dump/item/db20 f69cf209e9c1382afc6eea6aa502
Try looking at the other threads. there is one for run cycles and a few ppl have asked about their walk cycles. Try to use some of the advice in those threads. I think the drawing is good but all the timing is off. Google walk cycles for a good reference. The head should go down when he steps and his foot shouldn't be coming up in the back that much. His foot should get to the toe then start moving forward, not bending all the way at the knee like that. He also seems to stomp on each step. The arms are fine if your going for a flinstones kind of thing, but normally when bipeds walk, their arms swing to keep their body balanced.
It's a good start and you have some good potential their, just make sure you fix the timing and smooth out some of the frames


