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rotating head 360 animation trouble

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djbdr248
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rotating head 360 animation trouble 2010-02-17 17:07:07 Reply

I have to animate a guy rotating from behind to the front faceing the cammera.
Is there an easyer way to get the form to match up and look smoother?

This is the guy I need to animate anime style.

rotating head 360 animation trouble

Zyphonee
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Response to rotating head 360 animation trouble 2010-02-17 18:03:13 Reply

Animating a face rotation loop is something that really is way easier than it sounds, there's just one thing that you've got to take in mind, and that is the fact that you should remember four milestones. A milestone is a frame that you use in the timeline to mark yourself the motion, so that you don't get lost withing the camera cycle or action your character/object is performing, so you make keyframes for every milestone and make the instance that you KNOW your character is gonna go through. I know it sounds confusing, I find it hard to explain. I use milestones whenever I need to animate any movement in which the whole subject is in motion, or there is a notable timing (like lip sync).

Here's an example just so that it isn't all that confusing:

rotating head 360 animation trouble

Zyphonee
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Response to rotating head 360 animation trouble 2010-02-17 18:09:03 Reply

At 2/17/10 06:03 PM, Zyphonee wrote: Here's an example just so that it isn't all that confusing:

Lmao, sorry, weird chin thingy, I screw'd up.

Also, remember that the style you are using is completely irrelevant for the most part. The biggest difference is that japanese styles have a tendency to show a pose in which the focus is aesthetic, while American styles put more attention in giving a feeling of intimidation and power, but the way a character moves will be the same whether it is manga, american, european, cartoony or fusion style.

rotating head 360 animation trouble

djbdr248
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Response to rotating head 360 animation trouble 2010-02-17 21:10:34 Reply

Thanx.
Yeah I'm just trying to get the idea of the motion down befor I put to much into it.
I just can't seem to wrap my head around what his beard and hair do when he rotates.

Here is my first sketch outline.
It turned out like crap.

http://spamtheweb.com/ul/upload/170210/7 6167_crap.php

bl00db47h
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Response to rotating head 360 animation trouble 2010-02-18 00:17:13 Reply

Well practice makes perfect, you aren't immediately going to get it in your first try, just like that. Keep trying!


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UncleDaddy
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Response to rotating head 360 animation trouble 2010-02-18 01:40:08 Reply

At 2/17/10 09:10 PM, djbdr248 wrote: Here is my first sketch outline.
It turned out like crap.

http://spamtheweb.com/ul/upload/170210/7 6167_crap.php

It turned out like crap? I dont think so bud. Maybe a little fast is all. Unless that's what ur goin for. I I actually like it.


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CyanSandwich
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Response to rotating head 360 animation trouble 2010-02-18 03:50:17 Reply

At 2/17/10 09:10 PM, djbdr248 wrote: Thanx.
Yeah I'm just trying to get the idea of the motion down befor I put to much into it.
I just can't seem to wrap my head around what his beard and hair do when he rotates.

Here is my first sketch outline.
It turned out like crap.

http://spamtheweb.com/ul/upload/170210/7 6167_crap.php

I think it looks pretty good


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