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Why are my sound fx starting early?

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UnrealCanine
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Why are my sound fx starting early? 2010-02-16 16:55:51 Reply

Why are my sound effects starting earlier then I set them too? This has never happened before.

Flash 8 if that helps

Wolfos
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Response to Why are my sound fx starting early? 2010-02-16 17:00:40 Reply

more of a problem for the flash forum, as this has nothing to do with animation.

anyway, try setting your sound to stream or event, whichever one works best for you.

Skrupsakken
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Response to Why are my sound fx starting early? 2010-02-16 17:05:06 Reply

Try changing the sync to stream. Usually works for me.

To change the sync, go to properties while having the sound selected on the timeline.

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UnrealCanine
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Response to Why are my sound fx starting early? 2010-02-16 17:09:42 Reply

Tried that with no luck.

Just done a test and it's happening 20 frames before it should

Wolfos
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Response to Why are my sound fx starting early? 2010-02-16 17:14:59 Reply

At 2/16/10 05:09 PM, UnrealCanine wrote: Tried that with no luck.

Just done a test and it's happening 20 frames before it should

must be a bug then, try setting it 20 frames later

UnrealCanine
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Response to Why are my sound fx starting early? 2010-02-16 17:17:16 Reply

Maganged to get it to work via 'Override sound settings'. Never had to experience that bug though

Slackman
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Response to Why are my sound fx starting early? 2010-02-18 10:30:22 Reply

You can also try putting the sound in a movie clip. You won't be able to preview it in the timeline, but it usually tends to fix sound sync issues.

narf
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Response to Why are my sound fx starting early? 2010-02-18 10:46:47 Reply

you could also screenshot the timeline and screenshot your sounds settings and anything else that might help and post it here. You never know someone might spot somthing you missed.

M-Shack
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Response to Why are my sound fx starting early? 2010-02-18 11:34:45 Reply

I'm assuming you fixed the issue? But also make sure your movie doesn't lag, sometimes the movie it self lags, but the music keeps playing.


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UnrealCanine
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Response to Why are my sound fx starting early? 2010-02-19 10:44:16 Reply

At 2/16/10 08:06 PM, ArthurGhostly wrote:
At 2/16/10 05:17 PM, UnrealCanine wrote: Maganged to get it to work via 'Override sound settings'. Never had to experience that bug though
Explain the process for me?

I have an issue with my external flash player where it plays sounds at totally the wrong time.

All sounds play correctly when viewed in a browser or on another macine - so I have determined it must be the player (unless someone can prove me otherwise?)

If I can fix this bug it'll be a major help.

I edited the sound bitrate ( I hadn't canged it from default then) to 64kbps, which made it work