Animation For Games
- thespectre1
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thespectre1
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So far I've been looking for a tutorial on how to animate for games and all i could find was how to make games, or how to animate.
Could someone point me to a tut on how to set up animation for games? the frame setup, the sprite (not as in mario and sonic, as in your own characters making certain movements like jump, attack)
It seems like I'm forgetting details but i hope you get what i want.
- Alec-D
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Alec-D
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- thespectre1
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thespectre1
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At 2/4/10 07:15 PM, Alec-D wrote: I'm Pretty sure Luis has some.
In part 1 and 2 all he did was draw, he didnt talk about setting up or framing or anything, i need a detailed technical tutorial, not an art one
- PBass
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PBass
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Well, for setting up the sprites you're basically animating inside movie clips. For the most part you're going to want to animate the character jumping, running, attacking, etc. each inside of their own movie clip, and have them do their actions in place instead of across the screen.
There's no real animation technique, other than having them do their action in place. The rest is really technical use of flash skills, not animation skills.
"Animation is not the art of drawings that move, but the art of movements that are drawn." -Norman McLaren
- PBass
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PBass
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I think this is what you might be looking for.
"Animation is not the art of drawings that move, but the art of movements that are drawn." -Norman McLaren
- kizza0
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kizza0
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the reason your not finding much is becuase its not a common problem. Most people will learn to make games by makign games off tutorials. thats where you will find ways of animating for games. but their is no one correct way. Look up any RPG tutorial with an animated charachter. You will find your answers.
BOOM HEADSHOT
- thespectre1
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thespectre1
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At 2/4/10 10:20 PM, kizza0 wrote: the reason your not finding much is becuase its not a common problem. Most people will learn to make games by makign games off tutorials. thats where you will find ways of animating for games. but their is no one correct way. Look up any RPG tutorial with an animated charachter. You will find your answers.
Probably, you're right, i should just find the way that works best for me?
At 2/4/10 09:10 PM, PBass wrote: Tutorial
I think this is what you might be looking for.
Thanks mate, it's really helpful, it's got luis' videos in there
- Ani-x
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Ani-x
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actually animating for games and regular animation is different.
Im surprised there is not really many tutorials on this.
One of the biggest things is timing. You can over animate a game sprite.
also there is a lot to go into when it comes to fps, object reactions and so on.
When you are animating a movie or cartoon, the sky is the limit, you make it happen.
when it comes to games you have to set things up in was that can be played back, programmed, reactions and positives.
also you will be using more nested animations and loops, things that wouldn't look good in a movie are much needed and looks good for games.
Now trow in the fact that you have to make things in a way that must be programmed and on a constant play back.
I may just make a tutorial on this, But right now i am a bit swamped and a little behind schedule.
I'll probably do it Sunday, Monday unless I find time before.
If anyone is interested, just make sure bug me/remind me.
- thespectre1
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thespectre1
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Really appreciate that, i'll remind you around saturday


