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It's Morphin' Time! Collab

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M-Shack
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It's Morphin' Time! Collab 2010-01-10 15:15:48

Before I begin, I do have a batting average of about a 3.8. but for some reason newgrounds won't display it when you search me.

What's the idea?
If you go here(http://shach.me/) and highlight the motions tab or here (http://presstube.com/project.php?id=223 ) you can see examples of what we are going to be doing. It will look really cool if we get enough people to do it correctly. You basically pick a character, thing or whatever and animate it morphing in and out of itself(I will explain how to do this below). Your creativity is what will make this project look Great! or just ok. I might make it a screen saver after the project is completed.

Rules
-post here if you want to participate
- Anyone can join! However, I will be strict on what I am sent. If you send me complete crap I will send it back and tell you. If it just needs tweaking I will definitely try to help people out and tell them what to do.
- Keep it clean, please no penis' and crap like that
- Only one submission per person. If you want to do more than one, contact me and I will make a decision based on the quality of your 1st and how many people are entered.
- You are to do 2 versions of your piece. One in Black and white (outlines), the other in ONE color (like how my example is using different shades of green). If you want you can just make the colored one grayscale.

Specs
- 1 second long (24 frames of animation)
- 550X400
- No background
- 24 FPS
- AS2 (you shouldn't have any coding in there anyway, but just don't send me AS3 based files)
- No sound

Due Date
-You will have 2 weeks to get your pieces into me(Jan 24th 2010). If you need more time for whatever reason, let me know and we'll work out a better time for you. After that I will take about a week to organize them and contact anyone who needs to tweak their submission. The final date is TBA for now. It depends on how many people get into it.

Extra info:
-I'm looking for somewhere between 10 - 20 people, but if we get more, I'm sure we can make it work.
- Go here to see a visual with a description on one way to perform this morph http://www.youtube.com/watch?v=uASvYhmvP 8Q
- Once you have your 24 frames of animation, you are to add a blank key frame in the beginning and the end of your piece. Then you are to copy those frames and paste them into a GRAPHIC labeled with your username. Once you are completed, send me a PM letting me know and I will further instruct you from there.
-I am open to different names for the collab. I was thinking It's Morphin Time, or something using the word Squiggle. Got an idea? Message me, DO NOT POST IT HERE. I don't want this getting into a debate over names.
-The example in my vid, is NOT my submission, just a quick version so you guys can see what to do.
-HAVE FUN!


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TheBoogley
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Response to It's Morphin' Time! Collab 2010-01-10 15:47:52

you are going to have to actually explain what it is you want us to do, at the moment I have no idea what I'm supposed to draw or the process you are going through to make the different parts work together.

Are we making an image appear from nothing then dissolve again? So I'll have nothing on frame 1 an image on frame 12 and nothing on frame 24, then inbetween it so that the picture creates itself in an interesting way. Is that what you're after?


The Throwback Collab, get on it!

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M-Shack
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Response to It's Morphin' Time! Collab 2010-01-10 16:41:35

At 1/10/10 03:47 PM, TheBoogley wrote: you are going to have to actually explain what it is you want us to do, at the moment I have no idea what I'm supposed to draw or the process you are going through to make the different parts work together.

Are we making an image appear from nothing then dissolve again? So I'll have nothing on frame 1 an image on frame 12 and nothing on frame 24, then inbetween it so that the picture creates itself in an interesting way. Is that what you're after?

Yes sorry if it sounds confusing. Each person is to pick something they want to animate. The beg and end will be blank. Your image will animate in from nothing and then out to nothing. If you look at the examples you will understand what it is you are to do. Each person will be doing one of these 24 frame animations and I will be compositing them together in a few different ways depending on how many we get. I will submit this to the flash portal and try to get a screen saver of it if people want. If there is anything else confusing, let me know and I'll try to clear it up. I might have completely missed something when I wa typing up the info.


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M-Shack
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Response to It's Morphin' Time! Collab 2010-01-10 16:46:39

At 1/10/10 03:47 PM, TheBoogley wrote: you are going to have to actually explain what it is you want us to do, at the moment I have no idea what I'm supposed to draw or the process you are going through to make the different parts work together.

Are we making an image appear from nothing then dissolve again? So I'll have nothing on frame 1 an image on frame 12 and nothing on frame 24, then inbetween it so that the picture creates itself in an interesting way. Is that what you're after?

Sorry for the double post, but did you watch the youtube video? The instructions are in the details of the video.


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Magical-Arts
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Response to It's Morphin' Time! Collab 2010-01-10 17:56:21

Count me in

animatorjones
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Response to It's Morphin' Time! Collab 2010-01-10 18:30:51

you know i'm in :]

to dumb it down, it's an abstract 1 second loop with a start and finish of empty space to make a snazzy collab/screen saver

lgnxhll
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Response to It's Morphin' Time! Collab 2010-01-10 18:34:16

suit im in!

ill take 3 parts


need programmers for game. pm me if your interested.

animatorjones
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Response to It's Morphin' Time! Collab 2010-01-10 19:40:02

started my first part, i'll post an update tonight

Neo-13
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Response to It's Morphin' Time! Collab 2010-01-10 19:43:18

What about something where one person starts the morph, then the next person has to decide how to change it and so on? So everyone follows on from each other, like an animated version of the word association game.


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Neo-13
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Response to It's Morphin' Time! Collab 2010-01-10 19:46:50

Also, I would be interested either way, but I'd want more than just 1 second to do something in, as it doesn't really seem like much time to do anything meaningfull.


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animatorjones
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Response to It's Morphin' Time! Collab 2010-01-10 20:31:06

lol that took much less time than i expected : /
i still need to clean it up and can change colors with a little busy work if anyone has suggestions, just picked them on a whim.

http://spamtheweb.com/ul/upload/100110/7 3787_loop_collab.php

:X it's 3 frames longer so shoot me

animatorjones
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Response to It's Morphin' Time! Collab 2010-01-10 21:36:28

http://spamtheweb.com/ul/upload/100110/7 7626_update.php

b&w + greyscaled blue

CybermonkeyStudios
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Response to It's Morphin' Time! Collab 2010-01-10 21:54:32

This sounds like a very cool idea, I may come back to this thread in the following days with a piece. Like the 'Morphing Orgasm' animation but each is it's own piece.


Tim Allen+Santa Claus= A flash that doesn't have nearly enough views! Watch The Tim Allen!

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TheBoogley
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Response to It's Morphin' Time! Collab 2010-01-11 03:48:51

At 1/10/10 04:46 PM, M-Shack wrote: did you watch the youtube video? The instructions are in the details of the video.

I didn't notice the info until you mentioned it, it makes a lot of sense. I know how hard it is to explain a collaborative project in a few paragraphs of text, and this is a weird one to explain. I have no idea what you should call it, but I'll keep thinking about it... spooky putty? slutty putty? slippery goo? sands of grime?

I've had a go, it ended up being about 60 frames and it's still very quick. I might ease in and out of the face a little more
clicky clicky watchy watchy


The Throwback Collab, get on it!

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TheBoogley
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Response to It's Morphin' Time! Collab 2010-01-11 03:53:52

At 1/10/10 09:36 PM, animatorjones wrote: http://spamtheweb.com/ul/upload/100110/7 7626_update.php

b&w + greyscaled blue

I LOVE IT JONESY!!
double post... shame :(


The Throwback Collab, get on it!

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animatorjones
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Response to It's Morphin' Time! Collab 2010-01-11 08:40:13

At 1/11/10 03:53 AM, TheBoogley wrote:
At 1/10/10 09:36 PM, animatorjones wrote: http://spamtheweb.com/ul/upload/100110/7 7626_update.php

b&w + greyscaled blue
I LOVE IT JONESY!!
double post... shame :(

oh noes the master of disaster himself Mr. Boogliii! (might i add the creator of big morphin orgasm) we both double posted so pfft whatever, as for your piece, smooth groove as always :]

M-Shack
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Response to It's Morphin' Time! Collab 2010-01-11 12:17:16

Thanks to everyone who is getting into it. The current ones are looking good so far. And yes this was part inspired by TheBoogs Morpching Orgasm (which I missed by a few days :( ) and the presstube's animations. Everything's looking good. Keep em coming!

At 1/10/10 07:43 PM, Neo-13 wrote: What about something where one person starts the morph, then the next person has to decide how to change it and so on? So everyone follows on from each other, like an animated version of the word association game.

The Boogley already did that. And it's 1 sec of animation because TOGETHER it will look awesome. It's not really about one persons work by itself. It's about the whole group. If you would liketo do more than one then let me know and show me your first one.

At 1/10/10 08:31 PM, animatorjones wrote: lol that took much less time than i expected : /
i still need to clean it up and can change colors with a little busy work if anyone has suggestions, just picked them on a whim.

http://spamtheweb.com/ul/upload/100110/7 3787_loop_collab.php

X it's 3 frames longer so shoot me

That was fast lol. Looks pretty sweet! If you can, try to make the image stay in slightly longer. Maybe make it take more frames to fully show than it does to animate in or out? we should be able to see the image for like a split second before it rolls out. I can tell what it is, but there are plenty of ppl out there who may not have quick eyes and need a little help in knowing what theyre seeing lol

At 1/11/10 03:48 AM, TheBoogley wrote: I've had a go, it ended up being about 60 frames and it's still very quick. I might ease in and out of the face a little more
clicky clicky watchy watchy

Very nice, i think it works well. I may remove the frame limit if needed. That's part of why i suggesting doing a rough animation along the paths before animating it. It may help. This is looking good though. So I think I'll let it slide as long as people show me something GOOD!


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Icandraw
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Response to It's Morphin' Time! Collab 2010-01-11 12:44:37

Can i be a part of this ? :D


GAME JAM 7

M-Shack
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Response to It's Morphin' Time! Collab 2010-01-11 13:12:03

I'll be posting mine later on tonight. I too kinda of went over the limit on frames. I guess everyone can increase their frames if they need to. It will help make the animation look smoother and make the images easier to see. I guess we'll put the cap at 60 frames. Try not to use all 60 if you can. I'm using about 35 right now.

At 1/11/10 12:44 PM, Icandraw wrote: Can i be a part of this ? :D

Of course! anyone can join. The rules i posted are more of guides. You can use more frames if you need, but try to keep it as little amount of frames as possible. good luck


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M-Shack
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Response to It's Morphin' Time! Collab 2010-01-11 13:21:35

sorry for double post, ng really needs an edit button.

Anyways i think i figured out another little technique to use to make it pop more. You can ease into it like Boogley did, or you can add a bounce to the final image! Have your image come into frame whenever it does, have the next frame or 2 be it growing slightly larger, then the next frame or 2 it shrinks back to regular size right before it begins to animate out. If you don't know how a bounce works, think of a robot taking a step. It takes a step, then the body kinda of shakes to exaggerate that step.

If you still don't get what I mean, look at my latest submission http://www.newgrounds.com/portal/view/52 3789. The very beginning on the bottom left corner i have a Skip button appear. It slides in from the bottom, goes a little bit past where it should be, then comes back to its resting spot. That is what I mean by a bounce, it exaggerates the movement to help it look a little more natural and smooth. hope that helps.


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Response to It's Morphin' Time! Collab 2010-01-11 13:24:28

I had to read the description like 5 times to finally "get it". I haven't had my coffee this morning. This sounds really cool. I'll see if I can turn out something for you. I love projects like this: short, sweet, and trippy. :)


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Response to It's Morphin' Time! Collab 2010-01-11 14:13:59

I am going to prob redo mine i think, any chance the "1 second" can be stretched by a bit if needed :X not saying 5 seconds or anything because i understand the "speedy in-out" effect we're going for.

i'll try to make the next one more obvious to the eye for those who haven't seen the design first. Also if it's not already taken might i take a stab at the "Bios" page? I understand a bio isn't exactly needed if we are limited to 1 sec loop each so scratch that if need be, but if it turns out being mult loops from decent animators who knows.

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Response to It's Morphin' Time! Collab 2010-01-11 16:38:42

So here's mine http://shach.me/collab.html , I need to tweak it and most likely change the color. I liked it more without color, but maybe I need to go with a redish

And Boogley, make sure to keep it with one color, i want the focus to be the movement, not so much the color.

http://shach.me/collab.html

At 1/11/10 01:24 PM, doctormario wrote: I had to read the description like 5 times to finally "get it". I haven't had my coffee this morning. This sounds really cool. I'll see if I can turn out something for you. I love projects like this: short, sweet, and trippy. :)

Ha yeah i tried to simplify it the best i can. Glad you can join

At 1/11/10 02:13 PM, animatorjones wrote: I am going to prob redo mine i think, any chance the "1 second" can be stretched by a bit if needed :X not saying 5 seconds or anything because i understand the "speedy in-out" effect we're going for.

i'll try to make the next one more obvious to the eye for those who haven't seen the design first. Also if it's not already taken might i take a stab at the "Bios" page? I understand a bio isn't exactly needed if we are limited to 1 sec loop each so scratch that if need be, but if it turns out being mult loops from decent animators who knows.

Yes i'll allow up to 60 frames. Keep this one tho, if not many people enter I may ust allow us all to do as many entries as we want. The more the better.

What do you mean Bios page? I was going to make a preloader and menu.


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Response to It's Morphin' Time! Collab 2010-01-11 17:08:14

Are they supposed to all be in few at once or go one after the other? Because if it's the latter, well either actually, I still think one second is not enough time - at least 3 seconds each would give some scope for a more interesting morph and it's not like that would mean each person gets way too long.


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Response to It's Morphin' Time! Collab 2010-01-11 17:18:05

At 1/11/10 05:08 PM, Neo-13 wrote: Are they supposed to all be in few at once or go one after the other? Because if it's the latter, well either actually, I still think one second is not enough time - at least 3 seconds each would give some scope for a more interesting morph and it's not like that would mean each person gets way too long.

check out mine http://www.newgrounds.com/dump/item/b0d6 677be7a2bb51f335c5395588fedd and Boog and jone's for examples. I will have multiple different ways of viewing this completed project. One will be just random ones being displayed all over the place at different times, the other will just be a simple sequential version for those who may not like too much going on at once. I raised the frames to 60. That gives you 5 secs. I used 39 frames for mine. It all depends on how long you show the image for. If you have something that you did in your own way, show me, and if it fits i'll allow it. I am not being too strict on these as long as people don't hand me complete crap. Any other questions, just ask.


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Response to It's Morphin' Time! Collab 2010-01-11 17:24:46

OK, I'll have a go and see what happens...


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Response to It's Morphin' Time! Collab 2010-01-11 21:04:26

i know this doesnt really qualify but is it something like this?


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Response to It's Morphin' Time! Collab 2010-01-11 21:08:16

I want to participate, I will see if I get the time to do so.


II II lI

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Response to It's Morphin' Time! Collab 2010-01-11 21:52:20

At 1/11/10 09:04 PM, lpfann2 wrote: i know this doesnt really qualify but is it something like this?

You've got the idea. But watch the ones we posted on this forum so far. Yours animates from a face into an abstract object. It needs to animate from a blank frame into the face, then back to blank again.

At 1/11/10 09:08 PM, ForNoReason wrote: I want to participate, I will see if I get the time to do so.

GL to you sir


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Response to It's Morphin' Time! Collab 2010-01-11 22:05:38

started a new one, but it's taking much longer and i'm having issues with it atm :x ill try to post an update by tonight but i can't promise "finished" material