At 11/11/09 11:18 PM, Gustavos wrote:
I am digging this awesome game.
Just one bug I experienced. The super awesome easter egg I learned through being a total creeper, did not give me lots of bombs as well as everything else. Lame.
That's because of the way the bombs are setup as of right now, they won't work in the first levels, however, that'll be changed by the time the game comes around. Oh, and thanks for calling this game awesome :D
At 11/11/09 11:25 PM, YoinK wrote:
hmm... I wish there was a way to jump so that I could jump over those arrows shot by the enemies.
I think I should put a long delay before they first fire, since the idea is that you kill them before they fire at you, it's hard, but that's also the point.
At 11/11/09 11:27 PM, Fion wrote:
There's perhaps a bit too much dialogue from each person, try and simplify what they say I ended up skipping it all and not paying too much attention. Also the inability to get past the signs at the start quickly was annoying.
Aww... You don't like the signs? They've got humor, I mean, are they really THAT MUCH of a problem?
Anyways, you don't HAVE to read the text, but its got some jokes if you like that sort of thing, the princess even has a secret.
Another thing is if you are using keyboard to control then all of a sudden need to use the mouse to talk to people that's a bit inconsistent and annoying. Maybe use space to talk or something to that effect.
Well, that was the original idea, but I learned that didn't work at this frame rate because by the time you got your finger off the space bar you had skipped like 50% of the text or so, I couldn't find a workaround either...
I got to the part where there was some guy standing there, is that the end of the demo? I couldn't talk to him or get passed him so I assumed it was.
Yeah, it is, sorry, that guy was supposed to be talkable to, but I missed it on my playthrough before I uploaded it, I actually noticed it right after I made this topic, it was one of those "oh shit" moments.
At 11/11/09 11:27 PM, Treerung wrote:
Good but I suggest you include a jump button.
I'm trying not to, since, well, first of all, it would be pretty useless, there aren't any real pits, and that's not how you're supposed to defeat the archers...
Anyways, the views here are quite mixed, I'll address problems as I see fit, but still, comment away!