At 11/10/09 06:15 PM, FatKidWitAJetPak wrote:
***I will make that ambience for you guys and see if it suits. All i have right now is this and im not sure if its punkish or not heeh.***
Good for a "stage" part, but Boss battles need much more intensity, as you probably know.
Idea for "Gate Guardian".
If you deal enough damage to it, it drops off to fight you, becoming much more difficult in the process.
Once it drops off, you have the option of destroying it and taking another road (or another bonus), or ignoring it and shooting open the gate, bypassing it.
TLDR;
2 stage miniboss/boss
1- Stuck to the wall, shoots at you
2- Off the wall, shoots more and moves more
Aside from the numerous cannons, it also has a pair of tusk things to flail around with if the player gets too close to its front.