Alright, SteamPunk -Level, Uh- Alpha Go Team...
Time to set up a thread where we can pitch designs for our level, as well as discuss ways on how to make it it unique , yet cohesive.
The plan still stands that once a design is ok'd, it will more than likely be tweaked by one of the painter /illustrators of the group, to keep the aesthetics and details homo- homa... same.
All art for our level will be raster.
When ever possible , try and explain how you would like your enemy design to behave in the game. and explain their patterns and functions.
Glance at the outline from time to time, so you know the limitations of the player.
Also if you are not sure what steampunk is, this page here will give you the basics
Giving yourself realistic limitations to the mechanics actually forces you to be more creative!
ALRIGHT Go TEAM STEAM ROCKET.