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Reloaded Ng Levels Collab

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funkycaveman
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Response to Reloaded Ng Levels Collab Jan. 13th, 2010 @ 06:07 AM

At 1/12/10 12:19 PM, Icandraw wrote:
At 1/7/10 05:18 PM, funkycaveman wrote: yea sure take part 2 :)
Crap ! :( i must quit man sorry sorry and sorry :( i cant draw tha thing in ma mind :S sorry :(

dont worry, mate you dont have to quit, we can help you out, what's up?

Icandraw
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Response to Reloaded Ng Levels Collab Jan. 13th, 2010 @ 09:49 AM

At 1/13/10 06:07 AM, funkycaveman wrote:
At 1/12/10 12:19 PM, Icandraw wrote:
At 1/7/10 05:18 PM, funkycaveman wrote: yea sure take part 2 :)
Crap ! :( i must quit man sorry sorry and sorry :( i cant draw tha thing in ma mind :S sorry :(
dont worry, mate you dont have to quit, we can help you out, what's up?

ok i just made tha symbols i mean rock hand and boxin hand but i can draw human why ! i dont know why i cant early i was able to :(


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TheNooch
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Response to Reloaded Ng Levels Collab Jan. 14th, 2010 @ 03:01 PM

I think I have my idea, I'm gonna begin working tomorrow. This is probably gonna take longer than I hoped.


We are all transitional beings, a consequence of the past and a cause for the future.
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funkycaveman
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Response to Reloaded Ng Levels Collab Jan. 18th, 2010 @ 10:18 AM

hi guys

zrb has sadly dropped out so part 23 is now available.

Good luck with all your parts, post updates on your progress.

With drawing humans, there are alternatives such as robots, mutants and animals that are easier to draw than a good well shaped human.

TheNooch
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Response to Reloaded Ng Levels Collab Jan. 22nd, 2010 @ 04:32 PM

At 1/18/10 10:18 AM, funkycaveman wrote: With drawing humans, there are alternatives such as robots, mutants and animals that are easier to draw than a good well shaped human.

Good advice, but sadly for my part, it is unavoidable.

Will post update with pics in the next week prolly.


We are all transitional beings, a consequence of the past and a cause for the future.
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Icandraw
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Response to Reloaded Ng Levels Collab Jan. 23rd, 2010 @ 02:49 AM

i wanna quit i cant make sorry guys sorry


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funkycaveman
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Response to Reloaded Ng Levels Collab Jan. 23rd, 2010 @ 09:56 PM

At 1/23/10 02:49 AM, Icandraw wrote: i wanna quit i cant make sorry guys sorry

ok then, thats cool. sorry to hear about that. we are always here if you want to come back, we willl probs be here for a long time :P

and heavy that sounds good, i will look forward to seeing it :)

Hawdcore
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Response to Reloaded Ng Levels Collab Jan. 23rd, 2010 @ 10:15 PM

At 11/6/09 11:44 PM, Kevin wrote: Finished the main sprites.

How did you make it look so nice

All I could do was this in 30 minutes

Yes I know im not a part of the collab I would love to join but im probably to much of a noob to make a decent looking flash

All I know is pretty much the basic stuff lol

Reloaded Ng Levels Collab


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TheNooch
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Response to Reloaded Ng Levels Collab Feb. 4th, 2010 @ 09:25 AM

Sorry I haven't updated yet. Had a lot of set backs, but I swear I'm still commited to doing this.

Just... I had a surprise visit from a cousin I haven't seen in 2 years, it's been hell finding all the sounds I need but I think I'm finally set, and I'm currently down with some kind of chest cold or something. Debilitating. Anyway, give me a lil more time and I'll have something to show for it.


We are all transitional beings, a consequence of the past and a cause for the future.
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funkycaveman
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Response to Reloaded Ng Levels Collab Feb. 6th, 2010 @ 09:45 AM

At 1/23/10 10:15 PM, Hawdcore wrote:
At 11/6/09 11:44 PM, Kevin wrote: Finished the main sprites.
How did you make it look so nice

All I could do was this in 30 minutes

Yes I know im not a part of the collab I would love to join but im probably to much of a noob to make a decent looking flash

All I know is pretty much the basic stuff lol

That looks good the only thing i think you should add are some detail lines(lines around the edges of the object) it makes animating easier. You can grab a part if you want, see how it goes?

HEAVYDNY86:

Thats cool I don't mind waiting a long time before this collab gets finished, but it should be good at the end of the day becasue it took sooo long!

funkycaveman
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Response to Reloaded Ng Levels Collab Feb. 18th, 2010 @ 08:29 PM

hey guys,

I am here again.

Anything new?

funky.

TheNooch
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Response to Reloaded Ng Levels Collab Feb. 20th, 2010 @ 04:44 PM

At 2/18/10 08:29 PM, funkycaveman wrote: hey guys,

I am here again.

Anything new?

I will post an update with pictures very very soon. For now though, you need us to label or symbols right? How did you want them labeled again? Ex: camera_part11 or HeavyDNY86_camera.... or what?


We are all transitional beings, a consequence of the past and a cause for the future.
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funkycaveman
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Response to Reloaded Ng Levels Collab Feb. 28th, 2010 @ 11:23 AM

At 2/20/10 04:44 PM, HeavyDNY86 wrote:
At 2/18/10 08:29 PM, funkycaveman wrote: hey guys,

I am here again.

Anything new?
I will post an update with pictures very very soon. For now though, you need us to label or symbols right? How did you want them labeled again? Ex: camera_part11 or HeavyDNY86_camera.... or what?

are you able to have it with your username, it will work out better. And remember to convert the whole thing into a movie clip on one frame at the end. ask me if you dont know how to do anything :)

TheNooch
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Response to Reloaded Ng Levels Collab Mar. 5th, 2010 @ 10:19 PM

Hey, I know I said I'd have an update for you a lot sooner, sorry about that. We had a huge snow storm here in New York and I lost power for 4 days, I also had a computer bug that hijacked my internet browser and caused any program bigger than WordPad to crash my system.

Any way, that's all over with and I'm making decent progress. I have my idea pretty much ironed out, audio is fully gathered and animation is well on it's way.

Again, sorry this took soooo long. Don't lose faith in this, I haven't.

Reloaded Ng Levels Collab


We are all transitional beings, a consequence of the past and a cause for the future.
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commanderblue
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Response to Reloaded Ng Levels Collab Mar. 6th, 2010 @ 05:02 PM

this sucks

TheNooch
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Response to Reloaded Ng Levels Collab Mar. 6th, 2010 @ 05:47 PM

At 3/6/10 05:02 PM, commanderblue wrote: this sucks

then help us make it better


We are all transitional beings, a consequence of the past and a cause for the future.
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ShizzleCreature
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Response to Reloaded Ng Levels Collab Mar. 21st, 2010 @ 05:43 PM

im IN!
i can still be in right?


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TheNooch
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Response to Reloaded Ng Levels Collab Mar. 25th, 2010 @ 10:21 AM

At 3/21/10 05:43 PM, ShizzleCreature wrote: im IN!
i can still be in right?

I don't see why not.... just:

1: Pick a part not taken yet
2: Get to work
3: ????
4: Profit


We are all transitional beings, a consequence of the past and a cause for the future.
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funkycaveman
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Response to Reloaded Ng Levels Collab Apr. 7th, 2010 @ 09:29 AM

At 3/21/10 05:43 PM, ShizzleCreature wrote: im IN!
i can still be in right?

yea you sure can, there is a post on page 2 with all the empty parts.
Tell me what part you want! :)

HeavyDNY86:
I havn't it is just that the collab is pretty inactive but I am here if anyone needs me, I have the collab files still and log on every so often to check my pm's.
Thanks, your part looks awesome!
:):):)

TheNooch
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Response to Reloaded Ng Levels Collab Apr. 10th, 2010 @ 03:47 PM

Terrible news, worse then World War III.... I'm pretty sure my computer is fucked. Right now I'm typing this from my brother's laptop, cause I'm not even able to log onto my computer. I'm getting this stop error 0x00000024, something about a NTFS.sys file. I dunno, but if you can help me with this problem I'd be eternaly grateful.

As it stands, my part is put on hold. Luckily I didn't lose it, I was able to copy what I have done to my external harddrive but I don't have a computer to work on it now. My birthday is in 4 days, I might be able to milk that for money towards a new computer, but who knows.

My computer looks something like this everytime I try to boot:

Reloaded Ng Levels Collab


We are all transitional beings, a consequence of the past and a cause for the future.
My Deviant art page is HERE
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funkycaveman
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Response to Reloaded Ng Levels Collab May. 7th, 2010 @ 01:03 PM

The new thread is relocated in the collab forums:

http://www.newgrounds.com/bbs/topic/1164 916