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At 11/1/09 08:47 PM, KeithHybrid wrote:At 11/1/09 08:44 PM, CompleteDouche wrote:I never got to play Future, but I dug the original.At 11/1/09 08:42 PM, KeithHybrid wrote: Jet Set RadioI hate replying in a same thread over 3 times, but I fucking loved Jet set radio, especially Future...
Future is good, but not as good as the original.
Anyway, as Keith said, Sega was in a deep financial crisis, because their consoles did not do well, the SNES' domination of the Genesis brought upon the Sega CD and the 32x add on, the CD sold badly--but it sold, however the 32x was a complete failure, Sega was planning the Neptune (a stand-alone 32x), but scrapped it and went to the Saturn, which although was the most powerful console between the Playstation and N64, it was overshadowed still and did not sell well outside of Japan. Sega had then released the Dreamcast 3 years after the Saturn, it was the first console that had online capabilities and even a browser that came free with any Dreamcast, a vast library of great games and 128 bit graphics. It was hot until 2001 where the Playstation 2 came out, and once again, Sega was overshadowed by hype of another console. Having badly spent their money on chances that they'd bounce back up, Sega was on the verge of bankruptcy.
It's truly sad, they were all good consoles with great games made for them, they were just doomed to obscurity, because of bad marketing and hype.
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At 11/2/09 03:49 PM, knuxrouge wrote: It's truly sad, they were all good consoles with great games made for them, they were just doomed to obscurity, because of bad marketing and hype.
Actually I thought the marketing was actually pretty decent. The "It's Thinking" advertisement is probably one of the most memorable commercials for any console and despite not actually telling you anything about the console it made me really want one. It was just poorly timed. When it came out I'd only had my N64 for a few years and my PS1 for even less time. I couldn't talk my parents into a new console. I think that's part of the reason Sega couldn't make enough headway with their lead. They'd gotten the hardcore Sega fans and the people who jump at new technology, but the PS1 was still coming out with good games and the mass market just wasn't ready for the leap. When they were Sony was just the more reliable name to go with.
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At 11/2/09 04:14 PM, Jercurpac wrote:At 11/2/09 03:49 PM, knuxrouge wrote: It's truly sad, they were all good consoles with great games made for them, they were just doomed to obscurity, because of bad marketing and hype.Actually I thought the marketing was actually pretty decent. The "It's Thinking" advertisement is probably one of the most memorable commercials for any console and despite not actually telling you anything about the console it made me really want one. It was just poorly timed. When it came out I'd only had my N64 for a few years and my PS1 for even less time. I couldn't talk my parents into a new console. I think that's part of the reason Sega couldn't make enough headway with their lead. They'd gotten the hardcore Sega fans and the people who jump at new technology, but the PS1 was still coming out with good games and the mass market just wasn't ready for the leap. When they were Sony was just the more reliable name to go with.
All true, but the early launch can be attributed to bad marketing, the Dreamcast isn't the only example.
The Genesis was launched in 1988 (I think, 89 at the latest), that can technically be an early release, since it's target of cometition was still the NES, early launch gave Nintendo the advantage of know exactly how to beat the Genesis, since they had 2/3 years to observe the Genesis, when Sega was losing vs the SNES, the 32x and CD came out, which speak for themselves, and the Saturn was alive for mainly 2 years, although released on time, Sega was overshadowed by the 64 and PS1, having great launch titles like Twisted Metal, Resident Evil, Super Mario 64, Super Mario Kart and so forth. Plus, by that point, Sega was already in the red. If the Dreamcast was going to fail, there would be no redemption. Unfortunately, it failed--or rather--it didn't succeed.
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At 11/2/09 02:23 PM, Jackho wrote:At 11/2/09 06:11 AM, puddinN64 wrote: Sony.I Agree.
THAT'S NOT WHAT I SAID DAMMIT
The games were far to easy to burn/copy/pirate. I had a friend in college with a Dreamcast and every single game he had was a burned copy and not the original. Sega didn't do enough to prevent piracy and that was the final nail in the coffin of an already floundering system.
At 11/2/09 04:39 PM, PwnMaster1337 wrote: probably because it was obsolete tech. it was a great system tho
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At 11/1/09 08:21 PM, CompleteDouche wrote: Gamecube didn't have a DVD player, but it survived. How come it was behind the Gamecube in sales? (was the xbox out at this time)
Yes the xbox was out it was the underdog none gave a shit about it until the 360 =p
The Dreamcast was merely underrated.
With the not so big success from the Saturn, SEGA CD, and 32X of course gamers would be turned off from a SEGA console. Nintendo dominated with the Super Nintendo and Nintendo 64 so it had it already had a great reputation... as did Sony with the Playstation 1. So gamers were turned on by both the Gamecube and the Playstation 2.
How the XBOX gained popularity I don't know, but I say that out of the three systems the Playstation 2 and the Gamecube were more known while the XBOX and Dreamcast were merely in the shadows with great library of games... the XBOX would prevail with the PS2 and Gamecube though. So the Dreamcast went bye bye.
It's still a great console with an impressive library of games though. If you can pick one up I highly suggest it.
Poor marketing strategy on SEGAs part. Mainly had to do with bad release timing, lack of DVD player (yes the gamecube didnt have one but its nintendo), and a couple other factors. However, if it wasn for the dreamcast console online play might never would have happened because it was the first console to have that option, yes the PS2, Xbox, and eventually the Gamecube had it but the dreamcast came out several months before them so the thought for online for them could have been a last minute thing they put on.
I heard it was because Sega were very poor because they kept releasing shit consoles, but then they took out the Dreamcast (which was amazing), but they didn't market it correctly, resulting in death.
That's what I heard anyway.
BTW, OP and anyway else who has a Dreamcast HAS to buy Shenmue. You can't have a Dreamcast without Shenmue. Shenmue was the reason I brought another Dreamcast.
It's literally the best game ever created.
Sega had nothing left to fall back on and they threw everything into, what has to be said an amazing console. PS2 more popular etc and eventually people just forgot about the Dreamcast and Sony ended.
I love my PS2, but I still prefer my Dreamcast, it was always my favourite console, sadly cant play anymore due to some cables etc I might try and replace.
Skies of Arcadia, one of the best games ever and my personal favourite on the Dreamcast <3
Poor marketing strategy. My brother had one and it had some very good games, but I never saw any advertisements anywhere.
2 things. Piracy, and lack of variety in gameplay. Games could be easily downloaded via bittorrent, burned with DiscJuggler and played w/ out ANY mods.
Playstation lacked graphics but had a mammoth, diverse, library. Dreamcast had the graphics, but the library was mostly arcade titles littered with some other genres. So when PS2 came out, matching or exceeding the Dreamcast's graphics and with a better library, it was no contest. Especially at that point when the piracy was really running rampant. I miss Sega systems..
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It had a small game library and the PS2 was already announced by the time it came out. People saw the Ps2 (Which was advertised with a DvD player) and decided to wait on it to come out. Not to mention that Sega didn't have a very good reputation after the 2 add-ons to it's already existing system that didn't sell well.
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Yes, the Dreamcast didn't sell many units for some reason, but it will always be remembered by most as a pretty cool console and that is the important thing.
For that era of gaming, everyone had a PS2. It crushed the competition in console sales.
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These are the main reasons:
- Sega had a bad history with consoles and was very unprofessional with their decisions like the 32x and Saturn being bad consoles and the Sega Neptune is an example of their unprofessional approach at rushing consoles (and no the Sega CD doesn't count cause although it sucked, it was revolutionary)
- PS2 was coming out soon and people wanted it more because of the greatness it's predecessor (the PSX) had
- PS2 was ran by Sony, a far superior and much more professional company over Sega
- PS2 featured a DVD player; this isn't a direct reason to the Dreamcast failing, but it helped consumers choose the PS2 over any other console and DVD players also
Overall the PS2 was the big part in it's short life, but Sega had a really bad and unprofessional history which a lot of consumers didn't want to deal with because they didn't want to spend extra money on add-ons (again the 32x and Sega CD). Dreamcast is still a great console to this day and it was revolutionary with its online gameplay. If PS2 didn't steal it's consumers, the Dreamcast may have sold enough systems to stay in the market and maybe even have lived to produce a successor to today's video game consoles.